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If you can add the option to give these powers to specific peds, it would be awesome... + a few sound effects that would match these hits would be next level!
@F4r9 That would be awesome! You can also allow us to create our own missions with customizable XML files. This might inspire people to create there own missions and share them on the platform for others to use!
This has potential... Others have tried to make this type of mods, and I always ask the same thing. Would it be possible to have an alternative for triggering the missions? For example: going to a payphone booth and getting a random mission from there... Or getting a text message offering a near by contract/ mission and it's up to us to accept or not based on the offer? The idea is to have the option to not systematically open a menu to trigger something and have a more immersive experience.
BONUS: make some missions for the new LCPP map ;)
@PedPal so after a few play throughs I constantly an "Unheld exception" InvalidCastException at GTA.Native.Function.ThrowExceptionForObjectToNAtive(object value) in ScriptHookVDotNet3
Other than that, this has potential... You should consider adding the option to automatically trigger randomly any close events once on duty... Up to us to accept or not... I just feel it is less fun to have to constantly go in the menus and launch manually each missions.
@Midnight Gamer Awesome!
Any chance we can use Add-on peds to guard an area?
I don't get some of these comments, this is trying to be its own thing. We see the inspiration, but it's nice to see all these different mods available in one package. + I never saw such chaos and amount of enemies in any LSPDFR callouts... The only change I would like to see is the ability to add additional crime locations on the map so that we can further expand the mod to other map mods.
I love Free roaming in GTA V and this adds fun to it, so the more you add to random events the better it is for me. I hate to trigger things manually, I like to be surprised during my playthroughs. So If you could also go a bit more in that direction it would be awesome!
@PedPal thanks just asking beacuse my current custom map doesn't support mp maps. Nice work though, again consider making a version for LCPP ;)
@PedPal in addition to my previous post, does this need Mp Maps enabled?
In future updates please consider making this compatible and expand it to the newly released Liberty City Preservation Project map!