True Realistic Driving V (Realistic Mass, Handling) V5.5


38 386

True Realistic Driving V

Please don't forget to leave your bug reports and suggestions in the comments!

What is this?
GTA V doesn't take vehicle mass into account for its car physics - this mod tries to mitigate that by adding inertia forces based on acceleration. It doesn't just change the handling.meta values. It applies actual forces on your vehicle when it changes direction - accelerates. Both linear and rotational inertia are present.

Now features a menu to adjust values in-game!
Default keys for menu navigation: UP = L; DOWN = K; ENTER(SHOW MENU) = O

Highly Recommended:
To get the most realistic handling use Realistic Driving V v2.5 by Killatomate or another realistic handling.meta mod

Recommended mods:
-Stop!Powercutting by any333
-Realistic Driving V v2.5 by Killatomate
-Drive Modes & Custom Vehicle Cameras [Handling Editor] by stillhere
-Manual Transmission & Steering Wheel Support by ikt

Current Bugs and Issues
-Editing handling.meta values with external scripts in-game won't change RealisticMass physics. You'll have to reload manually in the menu.
-Game may crash with some Enhanced Native Trainer versions
-Only cars are tested and supported, plane, boat, 2-wheel,6-wheel transport will not work or may behave unexpectedly
-Teleporting is bugged, as it's impossible to determine when the vehicle is teleported and disable the inertia forces.

Modified from: Real Time Handling Editor by ikt

Previous changelog in the archive

-Complete rewrite of RealisticMass with a wholly different approach
-Calculation of forces is now handeled by the game engine: much more precise, forces of greater magnitude are fully supported
-Should be compatible with most, if not all, vehicle scripts now
-RealGripLoss and BetterPowerCurve removed to make True Realistic Driving V more compatible, will try to release them as standalone scripts.

-Fixed bug where debugballs would sometimes not disappear completely or show damage effects

-Fixed some bugs
-Fixed slow garage entrences/exits that may have caused soft-locks
-added rolloverhelp - Increases vehicle body-roll.

-Minor menu improvements
-Major under-the-hood physics improvements
-added RealisticGravity - Self-explanatory. You might want to increase fSuspensionForce for this.

-Fixed suspension lowering for "RealisticGravity"
-Slight visual body-roll increase for "RealisticGravity"
-Minor "RealisticGravity" improvements - recommended to use now

-Debug leftovers removed

-RealisticGravity reworked: Mass effects driving characteristics now (experimental)(Realistic option in menu)

-Minor frollcenrteheightcompensation fixes
-RealisticGravity tweaks
-RealisticGravity intensity adjustable
-Per-axis distribution of inertias tweaked, vehicle behaviour less erratic (SwapInertiaXY no longer needed)
Show Full Description

Первая загрузка: 19 ноября 2019
Последнее обновление: 14 июля 2020
Последнее скачивание: минута назад

All Versions

 V5.5 (current)

16 057 загрузки , 174,0 КБ
14 июля 2020


288 загрузки , 174,0 КБ
13 июля 2020


1 431 загрузки , 173,0 КБ
23 июня 2020


2 609 загрузки , 173,0 КБ
18 мая 2020


833 загрузки , 173,0 КБ
15 мая 2020


1 882 загрузки , 173,0 КБ
25 апреля 2020


382 загрузки , 173,0 КБ
24 апреля 2020


751 загрузки , 177,0 КБ
21 апреля 2020


226 загрузки , 177,0 КБ
20 апреля 2020


1 154 загрузки , 178,0 КБ
13 апреля 2020

 V4.1 GUI

282 загрузки , 178,0 КБ
12 апреля 2020


426 загрузки , 176,0 КБ
11 апреля 2020


248 загрузки , 1,4 МБ
11 апреля 2020


1 337 загрузки , 1,4 МБ
2 апреля 2020


1 266 загрузки , 1,4 МБ
27 марта 2020


785 загрузки , 1,2 МБ
22 марта 2020

 v2.1 Light

747 загрузки , 151,0 КБ
19 марта 2020

 v1.2 Light

3 807 загрузки , 150,0 КБ
14 декабря 2019

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