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@zyankenta I've unexpectedly taken a break from gta v. Though I'm not sure how the garbage truck people are related to this mod. Maybe I'm not understanding your request?
@RikuIan I'm not sure but I'll try to take a look at that over the next couple weeks, no promises though.
@InfiniteQuestion ah ok. ya this mod doesn't do any extra fancy things, just stops the activity/zoom camera when you idle for 30 seconds. With this mod, your character still swipes his hands around or shuffles his feet, no change to that.
@InfiniteQuestion hmm I'm not 100% on the idle animations you might be referring to but the player does swing his arms up occasionally and also do a couple leg shifts (3PP and FPP). That part remains unchanged, just the camera zooming into the different peds activity was changed.
There might be ways to disable that but I haven't looked at that yet.
@unitedOrange66 apologies, I don't use LSPDFR so no way to test for compatibility.
I am looking into some of my script releases and looking to see if theres a better way to optimize the code or make it work better. With that said, I didn't much of a performance hit with vanilla.
Ceci est juste un simple mod qui utilise un script pour lire les fichiers audio trouvés dans le jeu. À l'avenir, je prévois d'essayer d'en faire un qui joue des appels plus cohérents (exemple: enchaîner la direction, l'emplacement et la description).
@SOUP-_- lol sorry this is late but it was an image I nabbed on google search. When uploading mods, you have to throw in an image - I didn't want to search too long for this one.
Mod works well, but I recently was troubleshooting some performance issues and when I remove this mod I gain about 5-10 fps. Anyone else seeing that or is it just me? (this is with a gameconfig that increases traffic, vanilla seems fine)
@renzz_ ya an outdated camera mod. I've since updated it and it's fine.
@GhostdudesWasTaken hey nice mod! I wonder if you can shed some light on certain parts of the popcycle.
1. Areas like South los santos and davis (strawberry etc). I assume most of the generic vehicles are covered under the major group and then for specific areas (i.e. Davis) it just determines or works with the gangs/hookers?
2. For overlapping areas like Elysian Island + Freeway, do both numbers count towards the total or does the freeway only affect the freeway (same for EI)?