1 214 421
2 999
-
17 декабря 2025
Enable All Interiors or EAI, is a mod to enable All interiors in GTAV, this mod will be a full replacement for the following mods
Open All Interiors, Online Interiors
Open Command Center Interiors (Still needed if your using Working Avenger, Working MOC, Working Terobyte, or their Business Mod Conterpart)
Open 60 Car Garage
to Set an Interior to enabled or Disabled or to customize an interior you can either do it via ini, or open your ingame phone, and a handy menu will allow you to do it there, this mod also has the Ability to Enable MP maps on Game Load/ Mod Refresh, this function can be turned off via ingame menu
this mod also allows you to turn of the interior Blips and Markers, Customize Each Customizable interior, like Hanger, Arcade, Nightclub etc
as this is a WIP please know that some doors to a couple interiors will not open, and i am trying to make them open
Install
1. download and Install scripthookv + Scripthookvdotnet (latest Scripthookvdotnet nightly if your on the latest game patch), make sure to set a reload key in scripthookvdontet.ini, preferably Insert
2. create a scripts folder (named scripts and not Scripts) if you havent got one already
3. install LemonUI(if you havnt already got it for SHVDN3) there is a download link in the text file of the zip, copy the url into a browser, then a zip will be downloaded, drag the CONTENTS of the SHVDN3 folder into scripts
4. drag EnableAllinteriors.dll, EnableAllinteriors.ini, EnableAllinteriors.pdb into scripts folder
5 Launch game, when your game has loaded, hit insert to force load MP maps, failing to do this will make you fall though the air when entering an online interior
Patch Notes :
34.0
Added Heist Yacht (Used in Cluckin'Bell Farm Raid) (Heists Update)
Fixed Cluckin'Bell Farm not loading correctly
Added Billionaires Crashed Swift Deluxe (West of Fort Zancudo Bridge)
Fixed The Contract update interiors not saving their states (toggled on/off)
35.0
Redesigned the method in EAI that loads all Interior/Map changes to be better organized, 16 map changes that EAI was auto toggling have now been changed to allow them to be enabled or disable, these changes range from graffiti on a few billboards, to changes around Michaels House (Forsale signs, Plane Ticket, Meltdown Poster, etc), Enable All Interiors has also been reduced in file size to bring back a bit of performance, around 10k redundant lines (code from MOC and Yacht that were not being used) to bring the mods file size down from 900mb to 560mb.
Added money Front Interiors/IPLs including:
~ Car Wash
~Office
~Mid-end Apartment
~Low-end Apartment
~Construction Areas
~Exterior Changes
~Extras
35.2 Fixes:
~ SS Bulker Cargoship not showing up as normal state, sunken state also missing fire
~ Vangelico not toggling to closed state
~ fixed franklin move in clutter not toggling off
~ Cluckin' Bell doors not togging off
~ Life Invader showing as unenterable version (needs to be toggled back on if you havn't updated your ini from 35.2)
~ fixed O'Neil Farm house duplicated door
36.0
~Fix Game crash aroun Alta construction site
36.3
~added toggeable LSIA Hangar Doors
~added toggeable FIB Skylight
~added toggeable Vangelico Referb
37.0
~added support for GTAV Enhanced.
38.0
~added the winning room & Mugshot room to story mode/misc interiors, as they were removed somtime before version 35.0.
~added the Sandy Shores Race Track
~added a major change to the REQUESTINTERIORS method. To prevent script crashes if user is missing any vehicle/prop that gets added to the map (this effects the Kosatka up at Paleto Bay, Trevor's Bodhi at El Burro Heights, and Bilionaires Destroyed Heli by Fort Zancudo)
39.0
~added mansions from A Safehouse on the hills update.
39.1
~ fix a script crash on loading mansion chairs if the mansion cant be loaded (if the mansion cant be loaded, its likely your missing game assets from the latest game update, which includes the chair models, 39.0 didn't include a safeguard on stopping the whole script crashing if the chairs in the mansion [which are also from the latest update] cant load.)
40.0
~This update is a patchfix for users that are not on the latest update of the game (A Safehouse on the hills), EAI will no longer load the mansions if your gtav hasnt been updated to A Safehouse on the hills.
~fix EAI crashing on requesting REQUESTINTERIORS method, for some people this method would take too and cause EAI to crash.
~fixed a few LOD textures in West Vinewood,
~added missing Diamond Casino Billboard from online at Welcome to West Vinewood Sign, so ive added that in as well.
~added a few methods needed for GTAO Mansions in SP.
41.0
~added further compatibility for GTAO Mansions in SP.
42.0
~added options for customizing the exterior of Afterhours Nightclubs, now you can toggle Fencing and Lighting, Posters from each DJ as well as toggling the forsale sign
Первая загрузка: 1 марта 2020
Последнее обновление: 17 часов назад
Последнее скачивание: 3 минуты назад
All Versions
14 798 загрузки , 342,0 КБ
26 ноября 2025
16 921 загрузки , 338,0 КБ
9 сентября 2025
11 944 загрузки , 338,0 КБ
28 июля 2025
25 626 загрузки , 791,0 КБ
22 мая 2025
6 572 загрузки , 130,0 КБ
26 декабря 2020
4 326 комментариев
More mods by HKH191:
- Трэйнеры
- Геймплэй
- Транспорт
- Игрок
- Геймплэй
- Транспорт
- Миссии
- Геймплэй
- .Net
- Lcpp
- Миссии
- Геймплэй
- .Net
Enable All Interiors or EAI, is a mod to enable All interiors in GTAV, this mod will be a full replacement for the following mods
Open All Interiors, Online Interiors
Open Command Center Interiors (Still needed if your using Working Avenger, Working MOC, Working Terobyte, or their Business Mod Conterpart)
Open 60 Car Garage
to Set an Interior to enabled or Disabled or to customize an interior you can either do it via ini, or open your ingame phone, and a handy menu will allow you to do it there, this mod also has the Ability to Enable MP maps on Game Load/ Mod Refresh, this function can be turned off via ingame menu
this mod also allows you to turn of the interior Blips and Markers, Customize Each Customizable interior, like Hanger, Arcade, Nightclub etc
as this is a WIP please know that some doors to a couple interiors will not open, and i am trying to make them open
Install
1. download and Install scripthookv + Scripthookvdotnet (latest Scripthookvdotnet nightly if your on the latest game patch), make sure to set a reload key in scripthookvdontet.ini, preferably Insert
2. create a scripts folder (named scripts and not Scripts) if you havent got one already
3. install LemonUI(if you havnt already got it for SHVDN3) there is a download link in the text file of the zip, copy the url into a browser, then a zip will be downloaded, drag the CONTENTS of the SHVDN3 folder into scripts
4. drag EnableAllinteriors.dll, EnableAllinteriors.ini, EnableAllinteriors.pdb into scripts folder
5 Launch game, when your game has loaded, hit insert to force load MP maps, failing to do this will make you fall though the air when entering an online interior
Patch Notes :
34.0
Added Heist Yacht (Used in Cluckin'Bell Farm Raid) (Heists Update)
Fixed Cluckin'Bell Farm not loading correctly
Added Billionaires Crashed Swift Deluxe (West of Fort Zancudo Bridge)
Fixed The Contract update interiors not saving their states (toggled on/off)
35.0
Redesigned the method in EAI that loads all Interior/Map changes to be better organized, 16 map changes that EAI was auto toggling have now been changed to allow them to be enabled or disable, these changes range from graffiti on a few billboards, to changes around Michaels House (Forsale signs, Plane Ticket, Meltdown Poster, etc), Enable All Interiors has also been reduced in file size to bring back a bit of performance, around 10k redundant lines (code from MOC and Yacht that were not being used) to bring the mods file size down from 900mb to 560mb.
Added money Front Interiors/IPLs including:
~ Car Wash
~Office
~Mid-end Apartment
~Low-end Apartment
~Construction Areas
~Exterior Changes
~Extras
35.2 Fixes:
~ SS Bulker Cargoship not showing up as normal state, sunken state also missing fire
~ Vangelico not toggling to closed state
~ fixed franklin move in clutter not toggling off
~ Cluckin' Bell doors not togging off
~ Life Invader showing as unenterable version (needs to be toggled back on if you havn't updated your ini from 35.2)
~ fixed O'Neil Farm house duplicated door
36.0
~Fix Game crash aroun Alta construction site
36.3
~added toggeable LSIA Hangar Doors
~added toggeable FIB Skylight
~added toggeable Vangelico Referb
37.0
~added support for GTAV Enhanced.
38.0
~added the winning room & Mugshot room to story mode/misc interiors, as they were removed somtime before version 35.0.
~added the Sandy Shores Race Track
~added a major change to the REQUESTINTERIORS method. To prevent script crashes if user is missing any vehicle/prop that gets added to the map (this effects the Kosatka up at Paleto Bay, Trevor's Bodhi at El Burro Heights, and Bilionaires Destroyed Heli by Fort Zancudo)
39.0
~added mansions from A Safehouse on the hills update.
39.1
~ fix a script crash on loading mansion chairs if the mansion cant be loaded (if the mansion cant be loaded, its likely your missing game assets from the latest game update, which includes the chair models, 39.0 didn't include a safeguard on stopping the whole script crashing if the chairs in the mansion [which are also from the latest update] cant load.)
40.0
~This update is a patchfix for users that are not on the latest update of the game (A Safehouse on the hills), EAI will no longer load the mansions if your gtav hasnt been updated to A Safehouse on the hills.
~fix EAI crashing on requesting REQUESTINTERIORS method, for some people this method would take too and cause EAI to crash.
~fixed a few LOD textures in West Vinewood,
~added missing Diamond Casino Billboard from online at Welcome to West Vinewood Sign, so ive added that in as well.
~added a few methods needed for GTAO Mansions in SP.
41.0
~added further compatibility for GTAO Mansions in SP.
42.0
~added options for customizing the exterior of Afterhours Nightclubs, now you can toggle Fencing and Lighting, Posters from each DJ as well as toggling the forsale sign
Первая загрузка: 1 марта 2020
Последнее обновление: 17 часов назад
Последнее скачивание: 3 минуты назад
-
-
@HKH191 Each time I try to launch the mod with my mods folder, it gives me an error
“EAl:Error Could not spawn m25_2_prop_m52_diningc hair_Ola. This is likely due to your mods folder missing model:
m25_2_prop_m52__diningc
hair_Ola, please remove mods folder and see if the error persists.”I tried to put the dlc pack that has the chair model into my mods folder, and it semi works, the sp and mp interiors are essentialy merged, but that's not satisfactory enough. Is there perhaps a fix in the works or a workaround for this issue? I don't want to be forced to remove my mods folder
27 февраля 2026 -
@HKH191 I encountered some issues where the game produces the following error after loading a plugin:
Unhandled exception in
script
"EnableAllinteriors.CayoMine
TypelnitializationExceptiog
在EnableAllinteriors.CayoMinesOnTick(Object sender,EventArgs e) 位置 D\GrandTheft Auto VGTAVmodding\Source Code(BACKUP21.07.25)Active\EnableAllinteriors\EnableAllinteriors\CayoMines.cs:行号1928 февраля 2026 -
Is there NOT an option to turn the slaughterhouse off?? or am i overlooking it, cus i found it in interiorsV but i dont think i need both.
28 февраля 2026 -
@HKH191 I'm having an error, when i refresh map EAI will disappear on my cellphone. I'm using a crack version of gta 5 enhance v1013.29 i also tried the enhance version of the mod
Unhandled exception in script
"EnableAllinteriors.Classl"l
NullReferenceException at
SHVDN.NativeMemory.GetVeh
icleCount()1 марта 2026 -
@HKH191 I need your help. After following the instructions and installing the required pre-requisites, I loaded my game and received error message "ERR_GEN-MAPSTORE_2." Can you help me out on this one? What can I do to get this mod to work?
10 дней назад -
@HKH191 I can confirm, it works on a non-legitimate copy, but there are some issues with vehicles not loading. I don't know if there's a solution for that. I already tried using the updated ModHelper, and it still gives an error with ScriptHook, but everything else works perfectly. It took about three days to understand how these mods work, but they're worth it; they're very well optimized. I hope the issue with savecars not loading gets fixed.
10 дней назад -
earlier this week i started modding my gta v and had this mod working fine but i had to reinstall the game to change from my hdd to my ssd, now the mod wont work, using only essentials mods like scriphook and menyoo, the game freezes after loading and does not come back, tried everything, dont know what else to do
10 дней назад -
i need help, i installed the mods and started the game and later in the loading screen, the game suddenly turns black and doesn't load into the game
9 дней назад -
-
-
@HKH191 so I just downloaded and installed the MOD, it works perfectly and I can access the inside of a few places like Lester's House or Tequi-La-La, but places like Life Invader, FIB, Casino, among others still unable to enter. Is there anything I can do to make them work? Thanks in advance
5 дней назад -
@HKH191 I have followed all the procedures and even deleted all mods except this mod that I use, everything works well in version 3717 or version 3725 but there is only 1 hole glitch in the autoshop warehouse of the vagos headquarters in the cypress flats area, the warehouse door and garage door are holed with the floor being able to penetrate and fall, I hope it can be fixed, thank you for sharing :)
5 дней назад -
-
-
-
Yo bro i can enter mansions but not the casino or appartments (no circle to enter)
7 часов назад -






For people having issues with the mansions, please know, i have tested on four different computers all on the latest game patch with Enable All interiors installed, all four load the mansions just fine, please check you have updated all files, removed your mods folder, and tried on a vanilla copy of the game. At this stage getting holes in the map where the mansions are is likely on your end.