180 663
1 408
180 663
1 408
If you like this mod, please like, rate, comment and subscribe, also Donate :)
NEW FEATURES in Version 2.1
Vehicle Swap feature added - Swap any vehicle on the world into Add-On vehicle with ease! I just had all the police vehicle swap into a firetruck for fun LOL XD
And...you can now have your cars only spawn at a specific location from now on :D
And last...I also make a simple tool for you to modify the xml file with simple user interface, you can thank me later.
Description:
This mod spawns DLC vehicles to traffic.
This mod also supports Add-On vehicles too!
Requirements:
- Latest ScriptHookV
- Latest Community Script Hook V .NET
- Visual C++ Redistributable Packages x64
- Latest Microsoft .NET Framework according to SHVDN
Install:
Read readme.txt
Settings:
Read readme.txt
Changelog:
v2.3
- Fixed Missing Observatory, Burton and Gallileo Park in spawn zone.
- Fixed sometimes driver spawn as animal.
- Updated Global to support latest GTAV update.
- Seperate Fort Zancudo into it's own zone.
- Added option to disable neon upgrade.
- Added option to disable Parked vehicle spawn. (for Potato PC only)
- Added a few missing models from existing game DLC, mostly are Army vehicles.
- Added Nitro upgrade if Nitro For All Vehicle mod was installed.
- Added Script paused if maximum of vehicle spawns on map.
- Splitted the Parking Coordinates into it's own zone, hopefully it will increase performance issues.
- Improved Parked vehicle spawn, no more pop-up infront of you.
- Other bugs fixes and improvements.
v2.2
- Fixed Spawned police officers don't have weapon and armour.
- Moved Richman, Richman Glen, Golf, Rockford Hills and Vinewood Hills from Los Santos Zone to Vinewood Zone.
- Fixed Random vehicles without driver shows up middle of the street.
- Added Random Wheel option for vehicle upgrade.
- Added Parked Car spawn.
- Removed Vehicle spawn behind.
- Settings Tool Update:
- Added Shortcut Buttons for those who can't figure out how to add/edit/delete vehicles.
- Model List Group starts up collapsed.
- Model List now shows how many model is in Group.
- Added a complete Zone Map, just click on the '?' button.
v2.1
- Fixed transparent vehicle bug.
- Added more traffic flow type.
- Added vehicle swap function.
- Added vehicle category by location.
- Added UI Editor.
v2.0.3
- Added RoadType options: AsphaltRoad, SimplePath, UnderTheMap and Water.
- Script will now remove glitched peds.
- Fixed traffic suddenly pops-up infront of you when you drive very fast.
- Script now spawns traffic in every directions, previously only in front.
- Script will not remove your current vehicle when Reload().
- Settings automatically refresh when you save AddedTraffic.xml.
- Other bugs fixes and improvements.
v2.0.2
- Fixed another crash cause by SHVDN.
- Fixed a typo error cause tailgater failed to spawn.
- Added Police car will now spawn a police driver.
v2.0.1
- Fixed a crash cause by SHVDN.
v2.0
- Updated all the new DLC cars and motorbikes.
- Improved traffic spawns.
- Improved Framerate.
v1.3
- Option to Disable Vehicle upgrades.
- Option to Set Chance of getting upgraded vehicles spawn.
- Vehicles won't spawn in Mount Chiliad, Mount Gordo, Mount Josiah
- Bugs fixes and improvement.
v1.2
- Normal Traffic Disappear fixed.
- Vehicle will Spawn with Passenger.
- Add Option to Notify when a vehicle spawned or de-spawned.
- Add Option to Track vehicles.
- More Color variant (Trim Color, Dashboard Color, Rim Color).
V1.1
- Settings are available
- Vehicles won't spawn in LSIA, Jail, Fort Zancudo, Pacific Ocean
v1.0
- Initial Release
Source Code
NEW FEATURES in Version 2.1
Vehicle Swap feature added - Swap any vehicle on the world into Add-On vehicle with ease! I just had all the police vehicle swap into a firetruck for fun LOL XD
And...you can now have your cars only spawn at a specific location from now on :D
And last...I also make a simple tool for you to modify the xml file with simple user interface, you can thank me later.
Description:
This mod spawns DLC vehicles to traffic.
This mod also supports Add-On vehicles too!
Requirements:
- Latest ScriptHookV
- Latest Community Script Hook V .NET
- Visual C++ Redistributable Packages x64
- Latest Microsoft .NET Framework according to SHVDN
Install:
Read readme.txt
Settings:
Read readme.txt
Changelog:
v2.3
- Fixed Missing Observatory, Burton and Gallileo Park in spawn zone.
- Fixed sometimes driver spawn as animal.
- Updated Global to support latest GTAV update.
- Seperate Fort Zancudo into it's own zone.
- Added option to disable neon upgrade.
- Added option to disable Parked vehicle spawn. (for Potato PC only)
- Added a few missing models from existing game DLC, mostly are Army vehicles.
- Added Nitro upgrade if Nitro For All Vehicle mod was installed.
- Added Script paused if maximum of vehicle spawns on map.
- Splitted the Parking Coordinates into it's own zone, hopefully it will increase performance issues.
- Improved Parked vehicle spawn, no more pop-up infront of you.
- Other bugs fixes and improvements.
v2.2
- Fixed Spawned police officers don't have weapon and armour.
- Moved Richman, Richman Glen, Golf, Rockford Hills and Vinewood Hills from Los Santos Zone to Vinewood Zone.
- Fixed Random vehicles without driver shows up middle of the street.
- Added Random Wheel option for vehicle upgrade.
- Added Parked Car spawn.
- Removed Vehicle spawn behind.
- Settings Tool Update:
- Added Shortcut Buttons for those who can't figure out how to add/edit/delete vehicles.
- Model List Group starts up collapsed.
- Model List now shows how many model is in Group.
- Added a complete Zone Map, just click on the '?' button.
v2.1
- Fixed transparent vehicle bug.
- Added more traffic flow type.
- Added vehicle swap function.
- Added vehicle category by location.
- Added UI Editor.
v2.0.3
- Added RoadType options: AsphaltRoad, SimplePath, UnderTheMap and Water.
- Script will now remove glitched peds.
- Fixed traffic suddenly pops-up infront of you when you drive very fast.
- Script now spawns traffic in every directions, previously only in front.
- Script will not remove your current vehicle when Reload().
- Settings automatically refresh when you save AddedTraffic.xml.
- Other bugs fixes and improvements.
v2.0.2
- Fixed another crash cause by SHVDN.
- Fixed a typo error cause tailgater failed to spawn.
- Added Police car will now spawn a police driver.
v2.0.1
- Fixed a crash cause by SHVDN.
v2.0
- Updated all the new DLC cars and motorbikes.
- Improved traffic spawns.
- Improved Framerate.
v1.3
- Option to Disable Vehicle upgrades.
- Option to Set Chance of getting upgraded vehicles spawn.
- Vehicles won't spawn in Mount Chiliad, Mount Gordo, Mount Josiah
- Bugs fixes and improvement.
v1.2
- Normal Traffic Disappear fixed.
- Vehicle will Spawn with Passenger.
- Add Option to Notify when a vehicle spawned or de-spawned.
- Add Option to Track vehicles.
- More Color variant (Trim Color, Dashboard Color, Rim Color).
V1.1
- Settings are available
- Vehicles won't spawn in LSIA, Jail, Fort Zancudo, Pacific Ocean
v1.0
- Initial Release
Source Code
Первая загрузка: 22 декабря 2016
Последнее обновление: 10 июня 2020
Последнее скачивание: 37 минут назад
962 комментария
More mods by I'm Not MentaL & Starman0620:
- Транспорт
- Рекомендованные
4.95
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1.2 GAME OVER
By ImNotMentaL
If you like this mod, please like, rate, comment and subscribe, also Donate :)
NEW FEATURES in Version 2.1
Vehicle Swap feature added - Swap any vehicle on the world into Add-On vehicle with ease! I just had all the police vehicle swap into a firetruck for fun LOL XD
And...you can now have your cars only spawn at a specific location from now on :D
And last...I also make a simple tool for you to modify the xml file with simple user interface, you can thank me later.
Description:
This mod spawns DLC vehicles to traffic.
This mod also supports Add-On vehicles too!
Requirements:
- Latest ScriptHookV
- Latest Community Script Hook V .NET
- Visual C++ Redistributable Packages x64
- Latest Microsoft .NET Framework according to SHVDN
Install:
Read readme.txt
Settings:
Read readme.txt
Changelog:
v2.3
- Fixed Missing Observatory, Burton and Gallileo Park in spawn zone.
- Fixed sometimes driver spawn as animal.
- Updated Global to support latest GTAV update.
- Seperate Fort Zancudo into it's own zone.
- Added option to disable neon upgrade.
- Added option to disable Parked vehicle spawn. (for Potato PC only)
- Added a few missing models from existing game DLC, mostly are Army vehicles.
- Added Nitro upgrade if Nitro For All Vehicle mod was installed.
- Added Script paused if maximum of vehicle spawns on map.
- Splitted the Parking Coordinates into it's own zone, hopefully it will increase performance issues.
- Improved Parked vehicle spawn, no more pop-up infront of you.
- Other bugs fixes and improvements.
v2.2
- Fixed Spawned police officers don't have weapon and armour.
- Moved Richman, Richman Glen, Golf, Rockford Hills and Vinewood Hills from Los Santos Zone to Vinewood Zone.
- Fixed Random vehicles without driver shows up middle of the street.
- Added Random Wheel option for vehicle upgrade.
- Added Parked Car spawn.
- Removed Vehicle spawn behind.
- Settings Tool Update:
- Added Shortcut Buttons for those who can't figure out how to add/edit/delete vehicles.
- Model List Group starts up collapsed.
- Model List now shows how many model is in Group.
- Added a complete Zone Map, just click on the '?' button.
v2.1
- Fixed transparent vehicle bug.
- Added more traffic flow type.
- Added vehicle swap function.
- Added vehicle category by location.
- Added UI Editor.
v2.0.3
- Added RoadType options: AsphaltRoad, SimplePath, UnderTheMap and Water.
- Script will now remove glitched peds.
- Fixed traffic suddenly pops-up infront of you when you drive very fast.
- Script now spawns traffic in every directions, previously only in front.
- Script will not remove your current vehicle when Reload().
- Settings automatically refresh when you save AddedTraffic.xml.
- Other bugs fixes and improvements.
v2.0.2
- Fixed another crash cause by SHVDN.
- Fixed a typo error cause tailgater failed to spawn.
- Added Police car will now spawn a police driver.
v2.0.1
- Fixed a crash cause by SHVDN.
v2.0
- Updated all the new DLC cars and motorbikes.
- Improved traffic spawns.
- Improved Framerate.
v1.3
- Option to Disable Vehicle upgrades.
- Option to Set Chance of getting upgraded vehicles spawn.
- Vehicles won't spawn in Mount Chiliad, Mount Gordo, Mount Josiah
- Bugs fixes and improvement.
v1.2
- Normal Traffic Disappear fixed.
- Vehicle will Spawn with Passenger.
- Add Option to Notify when a vehicle spawned or de-spawned.
- Add Option to Track vehicles.
- More Color variant (Trim Color, Dashboard Color, Rim Color).
V1.1
- Settings are available
- Vehicles won't spawn in LSIA, Jail, Fort Zancudo, Pacific Ocean
v1.0
- Initial Release
Source Code
NEW FEATURES in Version 2.1
Vehicle Swap feature added - Swap any vehicle on the world into Add-On vehicle with ease! I just had all the police vehicle swap into a firetruck for fun LOL XD
And...you can now have your cars only spawn at a specific location from now on :D
And last...I also make a simple tool for you to modify the xml file with simple user interface, you can thank me later.
Description:
This mod spawns DLC vehicles to traffic.
This mod also supports Add-On vehicles too!
Requirements:
- Latest ScriptHookV
- Latest Community Script Hook V .NET
- Visual C++ Redistributable Packages x64
- Latest Microsoft .NET Framework according to SHVDN
Install:
Read readme.txt
Settings:
Read readme.txt
Changelog:
v2.3
- Fixed Missing Observatory, Burton and Gallileo Park in spawn zone.
- Fixed sometimes driver spawn as animal.
- Updated Global to support latest GTAV update.
- Seperate Fort Zancudo into it's own zone.
- Added option to disable neon upgrade.
- Added option to disable Parked vehicle spawn. (for Potato PC only)
- Added a few missing models from existing game DLC, mostly are Army vehicles.
- Added Nitro upgrade if Nitro For All Vehicle mod was installed.
- Added Script paused if maximum of vehicle spawns on map.
- Splitted the Parking Coordinates into it's own zone, hopefully it will increase performance issues.
- Improved Parked vehicle spawn, no more pop-up infront of you.
- Other bugs fixes and improvements.
v2.2
- Fixed Spawned police officers don't have weapon and armour.
- Moved Richman, Richman Glen, Golf, Rockford Hills and Vinewood Hills from Los Santos Zone to Vinewood Zone.
- Fixed Random vehicles without driver shows up middle of the street.
- Added Random Wheel option for vehicle upgrade.
- Added Parked Car spawn.
- Removed Vehicle spawn behind.
- Settings Tool Update:
- Added Shortcut Buttons for those who can't figure out how to add/edit/delete vehicles.
- Model List Group starts up collapsed.
- Model List now shows how many model is in Group.
- Added a complete Zone Map, just click on the '?' button.
v2.1
- Fixed transparent vehicle bug.
- Added more traffic flow type.
- Added vehicle swap function.
- Added vehicle category by location.
- Added UI Editor.
v2.0.3
- Added RoadType options: AsphaltRoad, SimplePath, UnderTheMap and Water.
- Script will now remove glitched peds.
- Fixed traffic suddenly pops-up infront of you when you drive very fast.
- Script now spawns traffic in every directions, previously only in front.
- Script will not remove your current vehicle when Reload().
- Settings automatically refresh when you save AddedTraffic.xml.
- Other bugs fixes and improvements.
v2.0.2
- Fixed another crash cause by SHVDN.
- Fixed a typo error cause tailgater failed to spawn.
- Added Police car will now spawn a police driver.
v2.0.1
- Fixed a crash cause by SHVDN.
v2.0
- Updated all the new DLC cars and motorbikes.
- Improved traffic spawns.
- Improved Framerate.
v1.3
- Option to Disable Vehicle upgrades.
- Option to Set Chance of getting upgraded vehicles spawn.
- Vehicles won't spawn in Mount Chiliad, Mount Gordo, Mount Josiah
- Bugs fixes and improvement.
v1.2
- Normal Traffic Disappear fixed.
- Vehicle will Spawn with Passenger.
- Add Option to Notify when a vehicle spawned or de-spawned.
- Add Option to Track vehicles.
- More Color variant (Trim Color, Dashboard Color, Rim Color).
V1.1
- Settings are available
- Vehicles won't spawn in LSIA, Jail, Fort Zancudo, Pacific Ocean
v1.0
- Initial Release
Source Code
Первая загрузка: 22 декабря 2016
Последнее обновление: 10 июня 2020
Последнее скачивание: 37 минут назад
no addon tools show up how can i do this
@Georgini I think a similar thing might be happening to me in the Vinewood or Downtown area. This mod has insane potential, i don't think it will ever reach it because the dev stopped updating it i think
is this mod affect LSPDFR since it said you change police into firetruck?
okk
Please spend a minute explaining zones. Multiple people have asked over the years. I'm assuming Los Santos zone covers the entire map, but I'd love to hear from the mod author...
The mod actually works perfectly, but when I add certain vehicles like an ambulance in Fort Zancudo, they do spawn, but without drivers. What could be the reason for this, and can anyone help me?
Very cool mod. Works with 3028. But please update vehicle list. Many vehicles have been added by RS since last update of this mod.
Make the game crash, i have the latest version
Is this compatible with ivpack?
when i do a mission or play for a long time the cars stop spawning??
can i delete all the vanilla cars and replace them with DLCs ?
This mod needs an update because the mod itself makes LSPDFR so much more realistic. However, in it's current form, it causes random peds to spawn and stand in roadways (or run within roadways) constantly, as well as causing some add-on vehicles you list within the mod settings to spawn sideways and just sit in the roadway blocking lanes of traffic. Where'd you go IMNOTMENTAL? Hope all is well. Come back!! We need this mod.
i think this mod just corrupted my game
I take it back, coincidentally it was either DoV or WoV that corrupted the game. This mod is the best and simplest to install.
@ImNotMentaL At the moment the game works normally with mod, mod and incredible for a few moments and then it closes.. I'm playing on the new version 1.0.3095
Does anyone know what to do to resolve it?
It's a potential & nice mod that strongly improved variety of game. However, it always crashes at certain places such as entrance of Human Labs, western entrance of Fort Zancudo and parking lot of Kortz Center, which made me had no choice but to delete this mod😢. Hope it can be updated & fixed in the future.
Cars spawn in but they have no driver and just sit in the middle of the road blocking traffic? Anyone have any tips/advice?
It didnt work on the new version, cant replace any vehicles. But the option to automatically upgrade vehicles still works.
Works
Hello, why in my game the dlc vehicle only spawn when it got upgraded, and my add-on vehicle only spawn parked not on the road. I put all of my add-on vehicles inside model swaps and model lists in all locations.