Arcologic Senora (Cyberpunk) [YMAP] 1.1
2 388
34
2 388
34
Introduction
Hello, comrades! I made a map following the example of many others.
The YMAP is already placed inside the custom_maps dlc.rpf
(or you can simply drop it in your own version when you have other YMAPS already added)
Requires installation of additional mods
▶ Increased Props
▶ Open IV
▶ Object Spawn Unlocker
▶ HeapAdjuster:
Installation procedure
Open OpenIV and go to mods/update/x64/dlcpacks and place custom_maps folder in there
Go to mods/update/update.rpf/common/data and edit the dlclist.xml file
add a new line for custom_maps
Changes in version 1.1
Added new buildings, a new house for Trevor, more lights, fixed bugs, and more
I hope you enjoy it!
Hello, comrades! I made a map following the example of many others.
The YMAP is already placed inside the custom_maps dlc.rpf
(or you can simply drop it in your own version when you have other YMAPS already added)
Requires installation of additional mods
▶ Increased Props
▶ Open IV
▶ Object Spawn Unlocker
▶ HeapAdjuster:
Installation procedure
Open OpenIV and go to mods/update/x64/dlcpacks and place custom_maps folder in there
Go to mods/update/update.rpf/common/data and edit the dlclist.xml file
add a new line for custom_maps
Changes in version 1.1
Added new buildings, a new house for Trevor, more lights, fixed bugs, and more
I hope you enjoy it!
Первая загрузка: 24 января 2022
Последнее обновление: 3 февраля 2022
Последнее скачивание: вчера
15 комментариев
More mods by velesum:
- Здания
609
7
0.1
By velesum
Introduction
Hello, comrades! I made a map following the example of many others.
The YMAP is already placed inside the custom_maps dlc.rpf
(or you can simply drop it in your own version when you have other YMAPS already added)
Requires installation of additional mods
▶ Increased Props
▶ Open IV
▶ Object Spawn Unlocker
▶ HeapAdjuster:
Installation procedure
Open OpenIV and go to mods/update/x64/dlcpacks and place custom_maps folder in there
Go to mods/update/update.rpf/common/data and edit the dlclist.xml file
add a new line for custom_maps
Changes in version 1.1
Added new buildings, a new house for Trevor, more lights, fixed bugs, and more
I hope you enjoy it!
Hello, comrades! I made a map following the example of many others.
The YMAP is already placed inside the custom_maps dlc.rpf
(or you can simply drop it in your own version when you have other YMAPS already added)
Requires installation of additional mods
▶ Increased Props
▶ Open IV
▶ Object Spawn Unlocker
▶ HeapAdjuster:
Installation procedure
Open OpenIV and go to mods/update/x64/dlcpacks and place custom_maps folder in there
Go to mods/update/update.rpf/common/data and edit the dlclist.xml file
add a new line for custom_maps
Changes in version 1.1
Added new buildings, a new house for Trevor, more lights, fixed bugs, and more
I hope you enjoy it!
Первая загрузка: 24 января 2022
Последнее обновление: 3 февраля 2022
Последнее скачивание: вчера
Can you give the building more of these color changing cyberpunk lights In case of ymap, please issue a detailed path installation instructions. DLC files are better
@a012345 Ok! I think you're right. We need to add lights.
@velesum nice work dude
were is the location
@velesum I added custom_ Maps to the mods / update / x64 / dlcpacks folder Openiv editing mode is also opened, and < item > dlcpacks: / custom is added to dlclist_ Maps / < / item > why is it not displayed in the game.Where is this figure in the game
@a012345 new line does it look like this? : <Item>dlcpacks:/custom_maps/</Item>
@CBG Finest 205 added screenshot
1)M:\Grand Theft Auto V\mods\update\x64\dlcpacks\custom_maps , 2) <Item>dlcpacks:/custom_maps/</Item>
1)Yes, the first paragraph is the path to the DLC folder, 2)and the second paragraph is the code,3)fwBoxStreamerVariable and decals limit patch 1.2--------------------3)I also put this ASI in the root directory 4) It doesn't show in the game
@a012345 do you also have https://www.gta5-mods.com/tools/increased-props-add-on added into your game?
@A1Draco I didn't add your link file, but I think Yang Hui would be better if we could add some luminous elements or RGB lights to the original buildings in the main urban area
@velesum I don't know what's wrong. I replaced your 1.1 game. There is still only the base of this mod. The building has only the base DLC and < item > dlcpacks: / custom_ Maps / < item > I still add it and don't display it
@a012345 I don't know what's going on with you. You must have some bugs that I don't know about.
can you do more cyber punk but on a bigger scale please
Anyone tried this in FiveM yet?
can anybode make it for fivem i would be awesom