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@Jimmyr You may want to add transparency shader to the cables
Warthunder uses two planes of textures crossed at 90 degrees for cables and the black part would be transparent ingame
I ported ships from warthunder a while back so that stood out for me kekw
@Olliesse Is it possible to have the model mapped so liveries can be made?
@Burkiolmi if the above could be achived? as in a black screen fades in as the vehicle is respawned/flipped?
@MrFoxsteil it doesnt
and up date on conflict,doesnt seem to be teleport,but rather a lot of .net scripts i have....
the script works fine when I only have the respawn mod and nativeUI
but once i start having other scripts in the forementioned bugs start occuring
currently Kill Cam (https://www.gta5-mods.com/scripts/kill-cam#comments_tab) is confirmed to reproduce the bug when installed together with Respawn
other scripts cause the same thing but takes time for me to find them :D
Sorry for taking your time
@MrFoxsteil my mistake,it seems to be a bug then
sometimes the death screen becomes slow-motioned and it keeps slow motioned after reviving
sometimes there's a sound effect being looped
both bugs leads to the hud being unuseable
havent been able to find if it's a conflict between scripts or it's just there by its own
i have suspected teleporting would trigger this
@MrFoxsteil is it possible to have a version without the slowmo at death screen?
@OrangeCat For your first question,disable advanced steering
@Lucifer sama I may as well do that in the near future,returning to modding and have a fletcher in the works with working turrets :3
@Jiawei rolling over can be fixed easily with a handling edit,what exactly do you mean by seeing the outside from the roof? like player head clipping through roof while using 1st person view or the model itself missing textures
as my profile says im no longer using the old account,so i didnt receive your comment well
@JustDancePC ah so I just create a json with another name with corresponding infos and the script would read it? time to figure out the info then
was having an idea of a fight in the new agency