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    @FelixTheBlackCat -- Notification says "ATM Robberies & Bank Heists [.NET] has been updated to version 0.7", as does the modpage. Your description says "What's new in 0.8". I already have a DL from you @ build 0.7.

    Typo, or wrong upload?

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    Badass! Looks great, works great. What more can you ask?

    For those interested, the Description's suggestion to use the AddonPeds mod @ https://www.gta5-mods.com/scripts/addonpeds-asi-pedselector worked perfectly for me.

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    @Guadmaz -- When attempting to load the .xml from DevinKan's "Highway Scenarios and Improvements" -
    https://www.gta5-mods.com/maps/highway-scenarios-improvements - I recieved the following error in game:

    >>Map failed to load, see error below.

    >>Object reference not set to an instance of an object.

    The author @DevinKan suggested I ask you for support.

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    It's so cool seeing these truck+trailer combinations driving around the highway up north. Some empty, some loaded with cars!

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    @DevinKan -- Received the following message in game:

    >>Map failed to load, see error below.

    >>Object reference not set to an instance of an object.

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    Ooh, solid lil' update. Despite my earlier critique, this was then and is still one of my favorite vehicles to drive. It feels really great to muscle and slide around in it, and it sounds great. I look forward to further updates that smooth out the rest of the issues.

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    @MrMaticks10 -- Any chance of including an AddOn version in the download? Many of us actually really like our FIB defaults =P

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    @ReNNie -- Curious, what do you consider a 1, 2, or 3 star rating? Bearing my points of critique in mind, why should this mod be rated "Perfect 5/5"? What's the point of stars 1 through 4 in this case?

    I attempted to give a thorough review of the current release, and a fair score. 2.5 stars removed from a perfect rating for pretty notable issues that deal directly with the fundamentals of using a vehicle in this game. Damage issues (shoddy deformation, absolutely zero scratching or scuffing textures), window issues (window breakage actually clouds the glass and graphically worsens the window texture), cosmetic issues (incomplete rims, window tint blacks out the windshield and headlights), LOD issues (wheels completely disappear at short distance), and vehicle tuning includes 4+ completely empty modifications that actually *remove* parts of the car, and not in a reasonable or "tuned" fashion. Bumpers just completely disappear, etc. It's perfectly acceptable to limit or restrict modifications, but it's unclean on a technical level in it's current state.

    That said, I fully intend on updating my rating as the mod receives updates.

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    PROS: Vehicle looks and runs great! Feels beefy, has nearly a dozen well-done liveries, full color customization, and eight component extras (not traditional modifications), such as front diffuser, rear spoiler, rollcage on/off, licenseplate on/off, sidepipes on/off, aftermarket racing gauges, custom wheeliebar (looks different than the traditional GTA wheeliebar), and a second set of undercarriage exhaust pipes. Custom carbon fiber interior, with NHRA-esque interior cage and netting, custom stock wheels and rim that look fantastic.

    CONS: "Modification" is sloppily done -- Nearly each category can be chosen with multiple options, however none of these options do anything. In fact, they remove parts. Example: Front Bumper - Stock has a chrome bumper. with SIX further Front Bumper selections, all of which simply remove the front bumper. To be clear, I'm not complaining about a lack of modifications, I'm criticizing the sloppy implementation that allows faulty modification to take place.

    Furthermore, vehicle deformation is seriously lacking -- I've been tumbling the vehicle around, rolling it, crashing it, crashing INTO it with different vehicles, but what isn't broken off isn't even scuffed or scratched whatsoever. Car currently looks immaculate, except for a missing hood and missing doors. The roof looks immaculate after 10+ rollovers. The vehicle suffers absolutely zero scratching or scuffing. High speed collisions have barely dented the fenders (even with an increased damage mod). Doors broke off, but the hood took over a dozen rollovers and crashes to finally break off, and I still have the trunk. Vehicle frame is almost unaltered at all.

    When a tire pops and you're just on rims, it's revealed that the rims are near-totally incomplete with just the face texture (as seen when you have a healthy tire) and no "actual" rim.

    Wheel LOD needs improvement: Wheels completely disappear at short distance.

    Window damage is extremely low LOD. While breakable, all the windows suffer no spider-cracking or shatter almost at all, and when shattered, windows become cloudy and look very low poly. That is, *worse* than default GTA V vehicles.

    Window Tint blacks out the front windshield and all headlights.

    Rating: 2.5/5 -- Even middle score.

    While the vehicle appears high quality, it lacks some fundamental touches that ought to be considered basic functionality within the 2017 GTA V mod community such as: Proper window break and tinting without darkening the windshield or headlight glass. Proper rim structure without "invisible texture" shortcutting. Proper -at least *reasonable*- crash deformation and scuff/scratch damage.

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    @Eddlm -- Consider changing the map blip for the meets? A lot of mods use the green $ :<