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Resource Adjuster 1.0

164 473

Resource Adjuster

About
A collection of patches (some of which are used by FiveM) to improve stability, reduce texture loss and actually use your system's available resources as much as possible.

Please note that this script is designed for high end systems with 8GB or more of GPU memory and more than 8GB of system memory available to be used solely by the game, although this is configurable via the included INI file.

Requirements
  • An ASI loader like the one included with ScriptHookV "dinput8.dll".

Installation
Place "GTAV.ResourceAdjuster.asi" & "ResourceAdjuster.ini" into your Grand Theft Auto V folder.

Details
This script modifies texture/asset VRAM budget limits as well as the amount of memory allocated to the streaming of the map and props. Stock GTA V has quite restrictive values for these such as just over 1.5GiB set aside for maxed out textures. The default setting in the INI basically doubles this limit to around 3.5GiB. System memory is automatically detected and adjusted for.

This does not replace any other type of adjuster so keep on using great patches like Packfile limit adjuster, heap adjuster, SirenSetting Limit Adjuster or weapon limit adjuster when you need them.

Changelog
1.0
  • Initial release.

Due to external obligations I am no longer able to give advice or roll out updates. My apologies if anything breaks in the meantime.
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Первая загрузка: 21 декабря 2022
Последнее обновление: 22 декабря 2022
Последнее скачивание: 1 минуту назад

All Versions

 1.0 (current)

164 461 загрузки , 63,0 КБ
21 декабря 2022

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