pyloader (Python scripts for GTA V) [Enhanced and Legacy] 0.4
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6 дней назад
PyloaderV allows you to run Python scripts in GTA V Enhanced and Legacy. Just create a .py file in the "scripts_py" folder, write your code, and launch the game.
Modify your scripts whenever you want and reload them in-game with F9 (configurable in Pyloader.ini).
The "scripts_py" folder includes several examples, You can delete all examples if you don't need them.
Requirements :
- .NET Framework 4.8 (or higher) -- included by default in Windows 10 (version >= 1903) and Windows 11
- GTA V Enhanced
- Script Hook V .NET Enhanced
- Python (optional)
Installation :
Simply place the following files/folders in your GTA V scripts folder:
- PyloaderV.dll
- PyloaderV.ini
- PyloaderV.pdb
- scripts_py (folder)
Changelog :
v0.4.1:
- bugfix for tutorialV0.4.html
v0.4:
- Added PyloaderV.log
- Script Priority: Control loading order with __priority__
- Lib Fix: Files in Lib/ are now detected during reload
- New Options: LogEnabled and LogMaxSizeKB in the .ini file
- Bug fixes and memory optimizations
v0.3.2:
- Added "for devs" folder and modification of the py_scripts folder
v0.3.1:
- Added Syntax_Guide.html file
Want to support the project?
If you like PyloaderV and want to support the project, you can do so via my BuyMeACoffee
Thank you all for your support!
Первая загрузка: 4 ноября 2025
Последнее обновление: 2 дня назад
Последнее скачивание: 2 минуты назад
27 комментариев
PyloaderV allows you to run Python scripts in GTA V Enhanced and Legacy. Just create a .py file in the "scripts_py" folder, write your code, and launch the game.
Modify your scripts whenever you want and reload them in-game with F9 (configurable in Pyloader.ini).
The "scripts_py" folder includes several examples, You can delete all examples if you don't need them.
Requirements :
- .NET Framework 4.8 (or higher) -- included by default in Windows 10 (version >= 1903) and Windows 11
- GTA V Enhanced
- Script Hook V .NET Enhanced
- Python (optional)
Installation :
Simply place the following files/folders in your GTA V scripts folder:
- PyloaderV.dll
- PyloaderV.ini
- PyloaderV.pdb
- scripts_py (folder)
Changelog :
v0.4.1:
- bugfix for tutorialV0.4.html
v0.4:
- Added PyloaderV.log
- Script Priority: Control loading order with __priority__
- Lib Fix: Files in Lib/ are now detected during reload
- New Options: LogEnabled and LogMaxSizeKB in the .ini file
- Bug fixes and memory optimizations
v0.3.2:
- Added "for devs" folder and modification of the py_scripts folder
v0.3.1:
- Added Syntax_Guide.html file
Want to support the project?
If you like PyloaderV and want to support the project, you can do so via my BuyMeACoffee
Thank you all for your support!
Первая загрузка: 4 ноября 2025
Последнее обновление: 2 дня назад
Последнее скачивание: 2 минуты назад
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@Aztecz8798 To answer your question about advantages:
Aside from the fact that no recompilation is required (which allows for instant hot-reloading of individual scripts when you save the file), it is indeed mainly intended for those who prefer Python syntax over C#.Regarding your confusion about "wrappers" and how it understands things like Player, there is actually no custom wrapper. Here is the technical breakdown:
Your Script (.py)
│ Game.Player.Character.Health = 200
│
▼
IronPython Engine
│ IronPython is NOT a bridge or translator.
│ It's Python running directly ON .NET.
│
│ Game.Player → Calls the real GTA.Game class
│ (same object as C# would use)
│
▼
ScriptHookVDotNet (SHVDN)
│ Receives standard .NET calls
│ Can't tell if caller is C# or Python
│
▼
ScriptHookV + GTA V1 декабря 2025 -
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Oh. My. Goodness. I'm trying to sort some non-coding things but man having that hot reload would be amazing! I can't remember if there was another one already for the c (but that usually requires compiling). May try to rewrite some of my other stuff with this and see how it turns out. Appreciate your efforts!
4 декабря 2025 -
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@meumeuh007 enjoying what Im seeing. A few things I came across - how limited is the library? I feel like I seen in your guide function.calls are supported but some of the ones I tried to quickly test had no results, the .NET convenience method seemed to work though.
i.e.
camShakeTrue = Function.Call(Hash.IS_GAMEPLAY_CAM_SHAKING)
Screen.ShowSubtitle(str(camShakeTrue))
No dice. But if I write itcamShakeTrue = GameplayCamera.IsShaking
Screen.ShowSubtitle(str(camShakeTrue))
works no problem.Also, being a noob, the helpfulness that visual studio provides for shvdn dot notation (helps me figure out whats available and what isn't). Is there a way to setup either vb or something else that would act similarly?
10 декабря 2025 -
@dimedius Hi, thanks for the feedback. Regarding camShake, you need to add [bool]
Function.Call[bool](Hash.IS_GAMEPLAY_CAM_SHAKING)
instead of:
camShakeTrue = Function.Call(Hash.IS_GAMEPLAY_CAM_SHAKING)
because otherwise Function.Call returns None/Void.This is due to IronPython, which sometimes has trouble guessing the return value, as Python is a dynamic language and not a static one.
As for VSCode, I'm currently working on making it compatible with autocompletion.
10 декабря 2025 -
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Salut, c’est sûrement une question bête mais en gros si je fais Faire un script python part chatGPT ce script sera en mesure de le lancer ?
12 декабря 2025 -
@Tony86100 yes, review the provided syntax guide and samples and let chatgpt know about this project.
13 декабря 2025 -
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@Aztecz8798 It says “enhanced,” but normally it should be compatible with both versions.
23 декабря 2025 -
all my phone contacts disappear when using this on legacy. @meumeuh007 where did the seperate legacy version go?
7 дней назад -
@mitto_backup Do you have any other mods besides pyloader? If so, which ones? And did you download shvdn from the link?
6 дней назад -
@meumeuh007 Hey man i actually solved this by downloaded a newer version of ifruitaddon i guess mine was pretty outdated
6 дней назад -
are there any examples of a python script successfully adding a working contact to the phone via ifruitaddon2.dll ?
6 дней назад -
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@meumeuh007 First off, thanks a lot for this!
I'm using the latest version of this mod but I'm still having issues with the example kill counter script you provided with the download.First, I'm getting:
'[2026-01-03 12:51:12] [ERROR] Load KillCounter.py: No module named 'Lib.utils''So I move the notify method to the main file but it's still not working with
'[2026-01-03 12:52:15] [ERROR] Tick KillCounter.py: expected Array[Model], got list'I don't have any other mods installed in my game other than this mod. Do you know what the problem could be?
I'm on GTA 5 Enhanced and version is: VER_EN_1_0_1013_17
2 часа назад

0.4 update:
You can now control the priority of file generation with __priority__.
Example:
file1.py __priority__ = 2
file2.py __priority__ = 1
In this example, file2.py will be executed before file1.py because its priority is higher (the number is lower).