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Handling Mixer v0.9.beta4

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Rbn3D
8494f7 handling mixer
E97341 handlingmixer (for gta v)
E97341 handlingmixer (for gta v)2

454

Changes in v0.9.beta4

* HotFix for customFormula related crash (caused by DLL not being distributed in binary release)
* Logger (log file) implemented
* Better exception handling
* Select base handling

Changes in v0.9.beta3

Two new mix types:


  • UseMin mix type: Take value from those handling that as a lower value for the current property (no interpolation)

  • UseMax mix type: Take value from those handling that as a higher value for the current property (no interpolation)

Changes in v0.9.beta2

  • Fixed an issue with Custom formula validator causing an exception while trying to validate over empty cell
  • Fixed an issue where cell with wrong value keeps with warning even after being filled with a valid value.


Description
Handling Mixer (for GTA V)

Handling Mixer is a tool that allows to generate handling.meta files from 2 different handling.meta files, performing a interpolation between values of both. Allows per-property fine tuning.


With this tool you can quickly tune any handling.meta file, without having to manually set values for every vehicle. Happy modding!


Features

Select two different handling.meta files (vanilla and modded for example) and get a mixed handling.meta with full per property user control:
Mix value Factor => Interpotate property
Use A => Take value from A handling
Use B => Take value from B handling
Fixed Value.
Value Offset
Value Multiplier
Value custom formula (supporting math expressions) (Doc link TODO)
Value minimum
Value Maximum

Other features

Contextual help: As you edit value modifiers, a tooltip helps you to know what the modifier does etc. This can be configured.
Load/save Mix setup: As well as generate a handling.meta file, Handling Mixer can also save the mix setup you did for later usage.

F.A.Q.

Q: I just have one handling file, don't want to mix between two, but quickly tune some properties, can this be done?
A: Yes, just set A and B handling to the same file, and then play with offset, multiplier, custom formula, min, max
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Первая загрузка: 5 января 2017
Последнее обновление: 15 января 2017
Последнее скачивание: 3 дня назад

All Versions

 v0.9.beta4 (current)

454 загрузки , 76,0 КБ

6 комментариев

  • Db7779 shiori

    Great program and coding, don't understand what it does though, what's it written in by the way

    5 января 2017
  • Tubeguy

    I assume both Handling.meta files have to be mostly the same aside from the values. Correct?

    For example, I want to mix the Realistic Handling 2.0 mod with the one in RDE 3.0. However, RDE 3.0 contains additional vehicles among other things.

    Would it be possible to mix these two files?

    10 января 2017
  • Gtao01
    Rbn3D

    @Enosu It will probably work, however, the "base" handling (as by now) will be the A handling, so if you set Realistic Handling 2.0 as A and RDE 3.0 as B, you may lost any data that is B-exclusive. You can set RDE as A handling and try to mix.

    Please sent me feedback if you do so!
    Thanks

    11 января 2017
  • Gtao01
    Rbn3D

    @Enosu In latest version (v0.9.beta4) you can merge Realistic Driving with RDE 3.0, you have to set RDE as base handling (selecting base handling is a new feature). That way you won't lost any RDE specific handling data. I've tried and it works.

    15 января 2017
  • Default

    We have enough handling editors.

    2 февраля 2017
  • F0b1e0 img 20160815 wa0015

    OUTDATED

    4 апреля 2017
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