Visible Weapons 1.6.2
8 583
111
8 583
111
10/4/2025: Uploaded v1.6.2. No new features, read changelog. You can keep the old ini. if updating
Some wise men said "Carry your weapons... Properly".
Some mods already did this kinda thing (e.g 7 Visible Weapons on Player, Stow That Weapon, Pickups).
This mod is aiming for plug-n-play no hassle and customize things only if needed.
This is for you who seeks comfort. One mod to rule them all ✊
Make sure to always read till the end!
Videos above is old now, not really accurate. Read the README included in the file!
GTAV Enhanced is not yet supported, if it works for you please confirm
📃 Features:
⚠️ Requirement:
First, understanding English language
Second, ScriptHookVDotNet 3.6.0, you must use the nightly version! Advised to use the latest on GitHub.
Also, you must have LemonUI
❓ How to Install:
Please install the SHVDN3 version of LemonUI first, if you don't have it yet
Put VisibleWeapons.dll and VisibleWeapons.ini into the "/scripts" folder, the usual for script mods, located in GTAV main folder.
🛠️ How to use:
Just switch weapons in-game 😎EZ. Customizations explained in README
ℹ️ Updating v1.4.0 - v1.6.1:
New ini format! if you want to use your old configuration please only copy values you needed from the old ini.
Do not copy-paste as a whole, just the numbers/positions/the true or false only
ℹ️ Updating from v1.3.1 to v1.4.0/v1.5.0:
Delete WeaponsOnBack.dll and WeaponsOnBack.ini. v1.4.0 will use VisibleWeapons.dll and VisibleWeapons.ini
New ini format! read above
Further Info:
All explanation and how to customize things have been written into README file
Open and read carefully if you want to customize your own experience.
🐞 Bugs/Incompatibility:
Giving stupid rating without asking for help first is stupid move, will be reported
Join 5mods discord server and search for me there (mbahdokek), then DM me for more help, if needed
If you like my work and have spare change, feel free to donate here 😁
⌚ Changelog:
1.6.2 - Added compatibility framework for Trail Carry v2.0. Download if you plan to use TC
1.6.1 - Fixed delayed NPCs weapon removal/creation when holstering/unholstering
1.6.0 - NPC Compatibility with mods that add bodyguards/followers
1.5.0 - Added Swap Weapon Slot and Offsets, fixed weapon scope zoom & weapon duplicate
1.4.1 - Fixed BullpupMk2
1.4.0 - NPC weapons, and rebranding WOB_Comeback to Visible Weapons
1.3.1 - Controller/gamepad bugfix (weapon reappears when shooting)
1.3.0 - Added Addon Weapons & Components compatibility, fixed placement of Heavy weapon and melee (stun gun too)
1.2.1 - EquipOnBack animation off bugfix, added option to remove pistol/melee (hip), added submenu
1.2.0 - Added In-Game UI, added Gun Placement Adjuster, added auto-off on dead/in car, fixed gun duplicated on equip bug
1.1.0 - Added missing DLC guns, added Front and Hip placement, switch between 2 modes (front/back)
1.0.0 - First Release
Some wise men said "Carry your weapons... Properly".
Some mods already did this kinda thing (e.g 7 Visible Weapons on Player, Stow That Weapon, Pickups).
This mod is aiming for plug-n-play no hassle and customize things only if needed.
This is for you who seeks comfort. One mod to rule them all ✊
Make sure to always read till the end!
Videos above is old now, not really accurate. Read the README included in the file!
GTAV Enhanced is not yet supported, if it works for you please confirm
📃 Features:
- Working weapon attachments and tints (addon guns and attachments will be auto-detected)
- Small equip animation, grabbing the weapon on the back
- 4 slot: Front - Back (only one at a time as Main) + Left-Right Hip (Sidearm/Melee)
- In-Game Menu Settings with LemonUI. Modes and others can be configured there
- Insert "VIWE" to command console to open the menu, for Gamepad click Reload and LookBehind key.
- NPCs Visible Weapons (bodyguards/followers works too). Further settings in the menu
- Adjustable Weapon Placement to reduce clipping on addon peds and weapon replacer
- Swap weapon from one slot to another slot, and adjust that weapon position (offset)
⚠️ Requirement:
First, understanding English language
Second, ScriptHookVDotNet 3.6.0, you must use the nightly version! Advised to use the latest on GitHub.
Also, you must have LemonUI
❓ How to Install:
Please install the SHVDN3 version of LemonUI first, if you don't have it yet
Put VisibleWeapons.dll and VisibleWeapons.ini into the "/scripts" folder, the usual for script mods, located in GTAV main folder.
🛠️ How to use:
Just switch weapons in-game 😎EZ. Customizations explained in README
ℹ️ Updating v1.4.0 - v1.6.1:
New ini format! if you want to use your old configuration please only copy values you needed from the old ini.
Do not copy-paste as a whole, just the numbers/positions/the true or false only
ℹ️ Updating from v1.3.1 to v1.4.0/v1.5.0:
Delete WeaponsOnBack.dll and WeaponsOnBack.ini. v1.4.0 will use VisibleWeapons.dll and VisibleWeapons.ini
New ini format! read above
Further Info:
All explanation and how to customize things have been written into README file
Open and read carefully if you want to customize your own experience.
🐞 Bugs/Incompatibility:
- PYGO/PullYourGunsOut will work ONLY if you disable Visible Weapons AnimatePutGunToBack in the .ini
- Gun in Front Mode will always move Sniper and Heavy (RPG, etc) to the back since it looks ridiculously big if put in front
Giving stupid rating without asking for help first is stupid move, will be reported
Join 5mods discord server and search for me there (mbahdokek), then DM me for more help, if needed
If you like my work and have spare change, feel free to donate here 😁
⌚ Changelog:
1.6.2 - Added compatibility framework for Trail Carry v2.0. Download if you plan to use TC
1.6.1 - Fixed delayed NPCs weapon removal/creation when holstering/unholstering
1.6.0 - NPC Compatibility with mods that add bodyguards/followers
1.5.0 - Added Swap Weapon Slot and Offsets, fixed weapon scope zoom & weapon duplicate
1.4.1 - Fixed BullpupMk2
1.4.0 - NPC weapons, and rebranding WOB_Comeback to Visible Weapons
1.3.1 - Controller/gamepad bugfix (weapon reappears when shooting)
1.3.0 - Added Addon Weapons & Components compatibility, fixed placement of Heavy weapon and melee (stun gun too)
1.2.1 - EquipOnBack animation off bugfix, added option to remove pistol/melee (hip), added submenu
1.2.0 - Added In-Game UI, added Gun Placement Adjuster, added auto-off on dead/in car, fixed gun duplicated on equip bug
1.1.0 - Added missing DLC guns, added Front and Hip placement, switch between 2 modes (front/back)
1.0.0 - First Release
Первая загрузка: 8 сентября 2024
Последнее обновление: 9 апреля 2025
Последнее скачивание: 9 минут назад
1 комментарий
More mods by mbahdokek:
10/4/2025: Uploaded v1.6.2. No new features, read changelog. You can keep the old ini. if updating
Some wise men said "Carry your weapons... Properly".
Some mods already did this kinda thing (e.g 7 Visible Weapons on Player, Stow That Weapon, Pickups).
This mod is aiming for plug-n-play no hassle and customize things only if needed.
This is for you who seeks comfort. One mod to rule them all ✊
Make sure to always read till the end!
Videos above is old now, not really accurate. Read the README included in the file!
GTAV Enhanced is not yet supported, if it works for you please confirm
📃 Features:
⚠️ Requirement:
First, understanding English language
Second, ScriptHookVDotNet 3.6.0, you must use the nightly version! Advised to use the latest on GitHub.
Also, you must have LemonUI
❓ How to Install:
Please install the SHVDN3 version of LemonUI first, if you don't have it yet
Put VisibleWeapons.dll and VisibleWeapons.ini into the "/scripts" folder, the usual for script mods, located in GTAV main folder.
🛠️ How to use:
Just switch weapons in-game 😎EZ. Customizations explained in README
ℹ️ Updating v1.4.0 - v1.6.1:
New ini format! if you want to use your old configuration please only copy values you needed from the old ini.
Do not copy-paste as a whole, just the numbers/positions/the true or false only
ℹ️ Updating from v1.3.1 to v1.4.0/v1.5.0:
Delete WeaponsOnBack.dll and WeaponsOnBack.ini. v1.4.0 will use VisibleWeapons.dll and VisibleWeapons.ini
New ini format! read above
Further Info:
All explanation and how to customize things have been written into README file
Open and read carefully if you want to customize your own experience.
🐞 Bugs/Incompatibility:
Giving stupid rating without asking for help first is stupid move, will be reported
Join 5mods discord server and search for me there (mbahdokek), then DM me for more help, if needed
If you like my work and have spare change, feel free to donate here 😁
⌚ Changelog:
1.6.2 - Added compatibility framework for Trail Carry v2.0. Download if you plan to use TC
1.6.1 - Fixed delayed NPCs weapon removal/creation when holstering/unholstering
1.6.0 - NPC Compatibility with mods that add bodyguards/followers
1.5.0 - Added Swap Weapon Slot and Offsets, fixed weapon scope zoom & weapon duplicate
1.4.1 - Fixed BullpupMk2
1.4.0 - NPC weapons, and rebranding WOB_Comeback to Visible Weapons
1.3.1 - Controller/gamepad bugfix (weapon reappears when shooting)
1.3.0 - Added Addon Weapons & Components compatibility, fixed placement of Heavy weapon and melee (stun gun too)
1.2.1 - EquipOnBack animation off bugfix, added option to remove pistol/melee (hip), added submenu
1.2.0 - Added In-Game UI, added Gun Placement Adjuster, added auto-off on dead/in car, fixed gun duplicated on equip bug
1.1.0 - Added missing DLC guns, added Front and Hip placement, switch between 2 modes (front/back)
1.0.0 - First Release
Some wise men said "Carry your weapons... Properly".
Some mods already did this kinda thing (e.g 7 Visible Weapons on Player, Stow That Weapon, Pickups).
This mod is aiming for plug-n-play no hassle and customize things only if needed.
This is for you who seeks comfort. One mod to rule them all ✊
Make sure to always read till the end!
Videos above is old now, not really accurate. Read the README included in the file!
GTAV Enhanced is not yet supported, if it works for you please confirm
📃 Features:
- Working weapon attachments and tints (addon guns and attachments will be auto-detected)
- Small equip animation, grabbing the weapon on the back
- 4 slot: Front - Back (only one at a time as Main) + Left-Right Hip (Sidearm/Melee)
- In-Game Menu Settings with LemonUI. Modes and others can be configured there
- Insert "VIWE" to command console to open the menu, for Gamepad click Reload and LookBehind key.
- NPCs Visible Weapons (bodyguards/followers works too). Further settings in the menu
- Adjustable Weapon Placement to reduce clipping on addon peds and weapon replacer
- Swap weapon from one slot to another slot, and adjust that weapon position (offset)
⚠️ Requirement:
First, understanding English language
Second, ScriptHookVDotNet 3.6.0, you must use the nightly version! Advised to use the latest on GitHub.
Also, you must have LemonUI
❓ How to Install:
Please install the SHVDN3 version of LemonUI first, if you don't have it yet
Put VisibleWeapons.dll and VisibleWeapons.ini into the "/scripts" folder, the usual for script mods, located in GTAV main folder.
🛠️ How to use:
Just switch weapons in-game 😎EZ. Customizations explained in README
ℹ️ Updating v1.4.0 - v1.6.1:
New ini format! if you want to use your old configuration please only copy values you needed from the old ini.
Do not copy-paste as a whole, just the numbers/positions/the true or false only
ℹ️ Updating from v1.3.1 to v1.4.0/v1.5.0:
Delete WeaponsOnBack.dll and WeaponsOnBack.ini. v1.4.0 will use VisibleWeapons.dll and VisibleWeapons.ini
New ini format! read above
Further Info:
All explanation and how to customize things have been written into README file
Open and read carefully if you want to customize your own experience.
🐞 Bugs/Incompatibility:
- PYGO/PullYourGunsOut will work ONLY if you disable Visible Weapons AnimatePutGunToBack in the .ini
- Gun in Front Mode will always move Sniper and Heavy (RPG, etc) to the back since it looks ridiculously big if put in front
Giving stupid rating without asking for help first is stupid move, will be reported
Join 5mods discord server and search for me there (mbahdokek), then DM me for more help, if needed
If you like my work and have spare change, feel free to donate here 😁
⌚ Changelog:
1.6.2 - Added compatibility framework for Trail Carry v2.0. Download if you plan to use TC
1.6.1 - Fixed delayed NPCs weapon removal/creation when holstering/unholstering
1.6.0 - NPC Compatibility with mods that add bodyguards/followers
1.5.0 - Added Swap Weapon Slot and Offsets, fixed weapon scope zoom & weapon duplicate
1.4.1 - Fixed BullpupMk2
1.4.0 - NPC weapons, and rebranding WOB_Comeback to Visible Weapons
1.3.1 - Controller/gamepad bugfix (weapon reappears when shooting)
1.3.0 - Added Addon Weapons & Components compatibility, fixed placement of Heavy weapon and melee (stun gun too)
1.2.1 - EquipOnBack animation off bugfix, added option to remove pistol/melee (hip), added submenu
1.2.0 - Added In-Game UI, added Gun Placement Adjuster, added auto-off on dead/in car, fixed gun duplicated on equip bug
1.1.0 - Added missing DLC guns, added Front and Hip placement, switch between 2 modes (front/back)
1.0.0 - First Release
Первая загрузка: 8 сентября 2024
Последнее обновление: 9 апреля 2025
Последнее скачивание: 9 минут назад
@mbahdokek oh well thanks for clarifying i wasnt tryna insult u btw
@mbahdokek Do you think you can make it so two large weapons can be carried visibly on the back? Crossed, perhaps.
You can customize the weapon placement, use the front main gun mode which have long weapon like sniper on the back and the rest on the front, you just need to move the front slot to the back by changing the coordinate. You will have a rifle/smg/shotgun + the long one (sniper). You can also add/remove a weapon from a slot and move it to the other slot. It's all explained in the readme. Just be creative and read the readme carefully
@mbahdokek Hello, the game crashed and I think it's related to VIWE after checking the log.
System.AccessViolationException
GTA.WeaponCollection.get_Count()
VisibleWpn.NPC.CheckWeaponCount()
VisibleWpn.NPC.OnTick(System.Object, System.EventArgs)
SHVDN.Script.DoTick()
SHVDN.Script.MainLoop()
System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object)
System.Threading.ThreadHelper.ThreadStart()
@mbahdokek Do I have to increase certain pools in gameconfig? I use a lot of heavy mods like RDE btw.
@thehappytrashcan Try the NPCRadius, it's in the readme, last page. Try to use it around 15 to 25, you can raise it later if no crash again. Further assistance you can reach me at my discord
@mbahdokek thanks
Upcoming update, 1.6.2 will be uploaded this week to prepare for Trail Carry update. Future update plan is changed, some people seems to be more interested in having more weapon slot for the player character. I will also keep the "weapon offsets accessible from UI" on the update plan. All NPC related update will be postponed indefinitely.
There is GTAV update for the Legacy version, so if you're wondering the Trail Carry release will be delayed until i can make sure it can run on the latest game. Thanks
Not Sure if this is a recuring issue for people but mod seems to work fine but I cant get the VIWE menu to open. ScripHookV and ScriptHookV.net Nightly Build with Lemon UI are installed.
@Chode As usual you can contact me through discord, cause i need the logs and screens to analyze the problem
@mbahdokek how do I change the Melee slot from the left hip to the back?
@ModernPlebeian314 You can read the readme sir! Check the number III. and just search for Swap Weapon Slot, please read it carefully or slowly as it may be confusing for fresh modded player 👍
@mbahdokek do I need to restart the game or reload the scripts to make it work? I tried swapping the katana add-on from the left hip to the back, but it just disappears and when I try to store it, it shows up on the hip again and not the back.
I did follow the steps with the HumanNameHash (WT_katana), but it doesn't work still
@ModernPlebeian314 Can you link me the katana mod in my discord?
@mbahdokek sure, what's your discord?
@ModernPlebeian314 search this username on 5mods discord server and dm me
the mod is installed, the menu is working, the animation is there, but the weapon is not displayed on the back:(
What to do?
@SHiPZ_ Dm my discord and tell me what you did (changed config, etc) and send me your last scripthookvdotnet.log when you activated my mod
@mbahdokek I've already fixed my problem, thanks.