VitalityPlus+ [.net] v2.0
3 798
58
3 798
58
About This Mod
VitalityPlus+ adds hunger, thirst, and energy systems to single player along with stores, vending machines, inventory management, bags, and several interaction features. The mod focuses on giving players more things to manage, purchase, and use throughout the game while keeping everything functional through menus and simple animations.
You can buy items from stores, expand inventory capacity with bags, use vending machines, eat at hotdog stands, restore energy by sleeping, and access all features through the main menu. The goal is to provide additional gameplay mechanics without changing the core structure of the game.
Features
Note
To reload the scripts using the built-in SHVDN script reload function, make sure you are inside a vehicle before reloading. Otherwise, the bag or attached inventory prop may remain permanently attached to your character after the script is reloaded
Controls
Installation
Copy the "scripts" folder to your GTA V Main Game Directory(Where GTA5.exe is located)
Install the "[REQUIRED] VitalityPlus Textures" OIV file through OpenIV
Requirements
Script Hook V
Script Hook V .NET
LemonUI SHVDN3
iFruitAddon2
Changelog
v2.0
- Added HUD position and size adjustment feature
- New Discount System
- Added LSPDFR Compatible
- Added Compatibility for ALL Characters
- Rebalanced Food and Drink Values + Updated their Preview Images
- New Menu Banners
- Added Randomly changing Menu Banners for some selected menus
- Added an option to Disable Attached Inventory Prop in the AIP menu
- Added Stat Increases when Consuming Drinks at a Safehouse
- Added Stat Increases when using Soda Vending Machines
- Fixed an issue where the Menu Up Arrow opened the cellphone
- Fixed an issue where characters performed unintended additional actions while consuming items
- Disabled AIP while fight mode is active
- Improved Low Stats Animation
v1.0
- Initial Release
VitalityPlus+ adds hunger, thirst, and energy systems to single player along with stores, vending machines, inventory management, bags, and several interaction features. The mod focuses on giving players more things to manage, purchase, and use throughout the game while keeping everything functional through menus and simple animations.
You can buy items from stores, expand inventory capacity with bags, use vending machines, eat at hotdog stands, restore energy by sleeping, and access all features through the main menu. The goal is to provide additional gameplay mechanics without changing the core structure of the game.
Features
- Hunger, thirst, and energy systems
- Inventory with item previews and stat details
- Purchasable bags that expand inventory capacity
- Functional stores with basket, preview, and checkout
- Snack, water, and coffee vending machines
- Hotdog stands with instant consumption
- Custom eating, drinking, and vending sounds
- Sleep system that restores energy
- Main menu with customizable settings and keybinds
- Store blip controls through Contacts
- Automatic saving
- Story Mode compatibility (beta)
Note
To reload the scripts using the built-in SHVDN script reload function, make sure you are inside a vehicle before reloading. Otherwise, the bag or attached inventory prop may remain permanently attached to your character after the script is reloaded
Controls
- Shift + N opens the Main Menu
- Shift + G opens the Inventory Menu
- Backspace sets a keybind to None
- Context Key (default E) interacts with stores, vending machines, hotdog stands, and bag markers
- Shift + B opens the Basket Menu when holding a basket
- Delete removes items from the Basket
Installation
Copy the "scripts" folder to your GTA V Main Game Directory(Where GTA5.exe is located)
Install the "[REQUIRED] VitalityPlus Textures" OIV file through OpenIV
Requirements
Script Hook V
Script Hook V .NET
LemonUI SHVDN3
iFruitAddon2
Changelog
v2.0
- Added HUD position and size adjustment feature
- New Discount System
- Added LSPDFR Compatible
- Added Compatibility for ALL Characters
- Rebalanced Food and Drink Values + Updated their Preview Images
- New Menu Banners
- Added Randomly changing Menu Banners for some selected menus
- Added an option to Disable Attached Inventory Prop in the AIP menu
- Added Stat Increases when Consuming Drinks at a Safehouse
- Added Stat Increases when using Soda Vending Machines
- Fixed an issue where the Menu Up Arrow opened the cellphone
- Fixed an issue where characters performed unintended additional actions while consuming items
- Disabled AIP while fight mode is active
- Improved Low Stats Animation
v1.0
- Initial Release
Первая загрузка: 23 августа 2025
Последнее обновление: 19 декабря 2025
Последнее скачивание: час назад
1 комментарий
About This Mod
VitalityPlus+ adds hunger, thirst, and energy systems to single player along with stores, vending machines, inventory management, bags, and several interaction features. The mod focuses on giving players more things to manage, purchase, and use throughout the game while keeping everything functional through menus and simple animations.
You can buy items from stores, expand inventory capacity with bags, use vending machines, eat at hotdog stands, restore energy by sleeping, and access all features through the main menu. The goal is to provide additional gameplay mechanics without changing the core structure of the game.
Features
Note
To reload the scripts using the built-in SHVDN script reload function, make sure you are inside a vehicle before reloading. Otherwise, the bag or attached inventory prop may remain permanently attached to your character after the script is reloaded
Controls
Installation
Copy the "scripts" folder to your GTA V Main Game Directory(Where GTA5.exe is located)
Install the "[REQUIRED] VitalityPlus Textures" OIV file through OpenIV
Requirements
Script Hook V
Script Hook V .NET
LemonUI SHVDN3
iFruitAddon2
Changelog
v2.0
- Added HUD position and size adjustment feature
- New Discount System
- Added LSPDFR Compatible
- Added Compatibility for ALL Characters
- Rebalanced Food and Drink Values + Updated their Preview Images
- New Menu Banners
- Added Randomly changing Menu Banners for some selected menus
- Added an option to Disable Attached Inventory Prop in the AIP menu
- Added Stat Increases when Consuming Drinks at a Safehouse
- Added Stat Increases when using Soda Vending Machines
- Fixed an issue where the Menu Up Arrow opened the cellphone
- Fixed an issue where characters performed unintended additional actions while consuming items
- Disabled AIP while fight mode is active
- Improved Low Stats Animation
v1.0
- Initial Release
VitalityPlus+ adds hunger, thirst, and energy systems to single player along with stores, vending machines, inventory management, bags, and several interaction features. The mod focuses on giving players more things to manage, purchase, and use throughout the game while keeping everything functional through menus and simple animations.
You can buy items from stores, expand inventory capacity with bags, use vending machines, eat at hotdog stands, restore energy by sleeping, and access all features through the main menu. The goal is to provide additional gameplay mechanics without changing the core structure of the game.
Features
- Hunger, thirst, and energy systems
- Inventory with item previews and stat details
- Purchasable bags that expand inventory capacity
- Functional stores with basket, preview, and checkout
- Snack, water, and coffee vending machines
- Hotdog stands with instant consumption
- Custom eating, drinking, and vending sounds
- Sleep system that restores energy
- Main menu with customizable settings and keybinds
- Store blip controls through Contacts
- Automatic saving
- Story Mode compatibility (beta)
Note
To reload the scripts using the built-in SHVDN script reload function, make sure you are inside a vehicle before reloading. Otherwise, the bag or attached inventory prop may remain permanently attached to your character after the script is reloaded
Controls
- Shift + N opens the Main Menu
- Shift + G opens the Inventory Menu
- Backspace sets a keybind to None
- Context Key (default E) interacts with stores, vending machines, hotdog stands, and bag markers
- Shift + B opens the Basket Menu when holding a basket
- Delete removes items from the Basket
Installation
Copy the "scripts" folder to your GTA V Main Game Directory(Where GTA5.exe is located)
Install the "[REQUIRED] VitalityPlus Textures" OIV file through OpenIV
Requirements
Script Hook V
Script Hook V .NET
LemonUI SHVDN3
iFruitAddon2
Changelog
v2.0
- Added HUD position and size adjustment feature
- New Discount System
- Added LSPDFR Compatible
- Added Compatibility for ALL Characters
- Rebalanced Food and Drink Values + Updated their Preview Images
- New Menu Banners
- Added Randomly changing Menu Banners for some selected menus
- Added an option to Disable Attached Inventory Prop in the AIP menu
- Added Stat Increases when Consuming Drinks at a Safehouse
- Added Stat Increases when using Soda Vending Machines
- Fixed an issue where the Menu Up Arrow opened the cellphone
- Fixed an issue where characters performed unintended additional actions while consuming items
- Disabled AIP while fight mode is active
- Improved Low Stats Animation
v1.0
- Initial Release
Первая загрузка: 23 августа 2025
Последнее обновление: 19 декабря 2025
Последнее скачивание: час назад


















@kimdusics I initially planned to post the instructions here and pin the comment. However, since they contain several difficult steps, I decided to include them in the next update instead. The Installation for the Enhanced Version will follow the same installation steps as the legacy version and will not require any complicated steps
Do you think it's possible to have a folder for the assets of the cores instead of using an .oiv?
@jazzysoggy12 Yes, that’s possible. In the next update, I will provide a manual method for installing the textures instead of using an .oiv. I’m glad you liked the mod :)
@EzX_GTA Hey there, just installed this mod, and for some reason it doesn't load at all, while others do. The Keybinds don't seem to work, and even changing the config to have all blips on start up, the config changes after I start the game.
Hope you can help, and thank you anyway! :)
Nevermind I found that all my Script Hook files were randomly deleted at some point lol sorry for the inconvenience.
@ToastNotifier np :)
@EzX_GTA Hi again, just want to report another bug, and it's one that @Heisenberg0612 encountered relating to shopkeepers disappearing in Bag Stores. Not only that, but I can't seem to enter the stores either until I teleport through and open the doors from the inside.
@ToastNotifier If you are unable to enter the store due to door collisions, this may be because you are using a non-protagonist character. Even when playing as a protagonist, if no shopkeepers are present and the doors still have collision, it likely means that the Friend Request mission has not been completed, as clothing stores are only enabled after completing that mission. This is a default game mechanic from Rockstar, and my mod does not affect shopkeepers or door collisions, except for checking nearby shopkeepers to allow shopping. I believe this is definitely related to the Friend Request mission, as shopkeepers do not spawn and store doors remain blocked if the mission has not been completed. I hope this was helpful :)
@EzX_GTA Thank you very much, it helps massively. Works beautifully, and can't wait for more updates :D
@ToastNotifier Those are some really kind words lol! And yeah, there’ll be lots of updates with new features and bug fixes. Glad you liked the mod :)
It's a great mod, very good work, too bad it's not compatible with Immersive Effects.
@zsqz Thanks! 😄 I appreciate the support. I’ll try to make the mod compatible with the Immersive Effects mod in a future update or the next update
controller support?
@TruckerKingDee I initially did not plan to add controller support due to the complexity involved. However, many requests have been for controller support, so I will try to add it in a future update. I’m glad to hear that you liked the mod, and thank you for the support 😄
Hi again, first of all wanna thank you for giving us such a great mod, I enjoy it a lot, and so wannna give you some suggestions to improve it even more. My suggestions are first making it possible to get off the duffelbag or back pack, and once we get it off we got to pick it up to recover the things they stored, it would be cool to be able to get it off on the car and then we have to go to that car to recover it. Also would be cool to be able to get it off outside any car and it stays there as a prop we got to pick up if we wanna recover the things it got. Other suggestions I'd say would be making a working yellow jacket, being able to store food on the safe house fridge, having the options to buy ecola/sprunk on the store aswell and maybe being able to buy hamburgers either from street vendors or the drive-through up an-attom service which would be cool if it had like the option of buying fries or other staff. These are just my suggestions, thanks for reading them.
@EzX_GTA Hi! Your mod is awesome! There are things you could add like being able to eat at home for example, sleep in hotels/motels or even be able to go to restaurants and cafes! Controller compatibility would be great too. In any case, it remains one of the best of its kind in my opinion
i like this Script a lot the only thing that's driving me is its kind of complicated, there should be more key binds in the ini because most of them are conflicting with other menus. there also should be an option to enable/disable the basket in a convenience store considering that i'm only limited to 3 items. i died in game when i used the script for the first time because for some reason i couldn't get a drink and a doughnut and i couldn't purchase items quick enough. Its Still a great script i just wish it was more simple or at least more options in the ini to diable certain things
@Sanmorix Hi again, thank you for the kind words and for taking the time to share such detailed suggestions. I’m really glad you’re enjoying the mod.
Being able to remove the bag without needing to visit the bag store is already on my bucket list, and yes, you’ll be able to recover the removed bag along with its inventory. As for doing this inside a vehicle, that’s not really possible, and even if I were to find a workaround, it would lean too far into realism. I’m trying to strike a balance between lore and realism for the mod.
I’ll also try to add support for the Yellow Jack Inn, and storing food and drinks at a safehouse is something I already have planned. I removed Ecola and Sprunk purchases from stores since soda vending machine support is now available, making store purchases redundant.
I’ve also given some thought to buying burgers from the Beefy Bill’s burger stand, and drive-through support is currently in progress. This feature will be added in a future update
I really appreciate you sharing your thoughts and feedback. Thanks again for the support 😊
@ImNeoFresh Hello there,
Working motels and restaurants are in progress, and I’m also working on controller support. These features will be included in a future update.
Glad you liked the mod, and thanks for the support 😊
@Jrsensei29 Hello there,
Could you let me know if there are any additional key bindings you would like to see added? Currently, you can customize the Main Menu and Inventory Menu key bindings. Basket Menu key bindings have already been added and will be available in an upcoming update. If you have any other key binding suggestions, feel free to share them here.
As for toggling the basket, that isn’t something I can support. However, you can visit Rob’s Liquor or Scoops Liquor Barn for direct purchases, or use vending machines for fast purchasing. When any stat reaches zero, health is reduced by 10 every 10 seconds, though Rockstar’s default health regeneration will periodically restore health up to 50 HP.
I’ll continue working on simplifying the mod where possible. If you’d like more information, you can check the feature list in the Doc folder or watch the showcase video on YouTube
Glad you liked the mod, and thank you for the support 😊