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Works great with BloodV!
Installation
Place GoreV.dll into your "scripts" folder and p_cs_leaf_s.ydr into "x64g.rpf\levels\gta5\generic\cutobjects.rpf" with OpenIV. You will need Script Hook V and .NET Script Hook and OpenIV.
About
Max Payne 3 and Red Dead Redemption gore is back in V. I extracted the models from their games and my friend, Jridah, helped convert them to GTA V format. Pedestrians that are shot in the head will create gore.
Changelog
1.0
- Initial Release
1.1
- Blood spurts come outside of gore.
- Gore is attached more accurately and randomly by using model dimension calculations.
- Pedestrians can now cause gore to other pedestrians if they shoot them in the head.
1.2
- Fixed gore exit wound on the back of the head being spaced out sometimes.
- Blood spurts accurately come out of gore wound now with better scaling.
- Gore is properly handled/removed now from the game.
Credits
Jridah - Gore Models Conversion
Installation
Place GoreV.dll into your "scripts" folder and p_cs_leaf_s.ydr into "x64g.rpf\levels\gta5\generic\cutobjects.rpf" with OpenIV. You will need Script Hook V and .NET Script Hook and OpenIV.
About
Max Payne 3 and Red Dead Redemption gore is back in V. I extracted the models from their games and my friend, Jridah, helped convert them to GTA V format. Pedestrians that are shot in the head will create gore.
Changelog
1.0
- Initial Release
1.1
- Blood spurts come outside of gore.
- Gore is attached more accurately and randomly by using model dimension calculations.
- Pedestrians can now cause gore to other pedestrians if they shoot them in the head.
1.2
- Fixed gore exit wound on the back of the head being spaced out sometimes.
- Blood spurts accurately come out of gore wound now with better scaling.
- Gore is properly handled/removed now from the game.
Credits
Jridah - Gore Models Conversion
Первая загрузка: 19 декабря 2015
Последнее обновление: 16 июня 2016
Последнее скачивание: 40 минут назад
402 комментария
More mods by jedijosh920:
Works great with BloodV!
Installation
Place GoreV.dll into your "scripts" folder and p_cs_leaf_s.ydr into "x64g.rpf\levels\gta5\generic\cutobjects.rpf" with OpenIV. You will need Script Hook V and .NET Script Hook and OpenIV.
About
Max Payne 3 and Red Dead Redemption gore is back in V. I extracted the models from their games and my friend, Jridah, helped convert them to GTA V format. Pedestrians that are shot in the head will create gore.
Changelog
1.0
- Initial Release
1.1
- Blood spurts come outside of gore.
- Gore is attached more accurately and randomly by using model dimension calculations.
- Pedestrians can now cause gore to other pedestrians if they shoot them in the head.
1.2
- Fixed gore exit wound on the back of the head being spaced out sometimes.
- Blood spurts accurately come out of gore wound now with better scaling.
- Gore is properly handled/removed now from the game.
Credits
Jridah - Gore Models Conversion
Installation
Place GoreV.dll into your "scripts" folder and p_cs_leaf_s.ydr into "x64g.rpf\levels\gta5\generic\cutobjects.rpf" with OpenIV. You will need Script Hook V and .NET Script Hook and OpenIV.
About
Max Payne 3 and Red Dead Redemption gore is back in V. I extracted the models from their games and my friend, Jridah, helped convert them to GTA V format. Pedestrians that are shot in the head will create gore.
Changelog
1.0
- Initial Release
1.1
- Blood spurts come outside of gore.
- Gore is attached more accurately and randomly by using model dimension calculations.
- Pedestrians can now cause gore to other pedestrians if they shoot them in the head.
1.2
- Fixed gore exit wound on the back of the head being spaced out sometimes.
- Blood spurts accurately come out of gore wound now with better scaling.
- Gore is properly handled/removed now from the game.
Credits
Jridah - Gore Models Conversion
Первая загрузка: 19 декабря 2015
Последнее обновление: 16 июня 2016
Последнее скачивание: 40 минут назад

@dilldill Are you using openiv? If you put it in your mods folder, go to your main files and extract that file. If you aren't, I recommend installing the mod "infinite gameconfig" and follow the instructions there. Hope this helps
This mod ruined my game it corrupted my game data ERR_GEN_INVALID
i wasnt sure to check but does this mod replace a file because i want to knjow how to uninstall if need be. thanks!
its working it just doesnt look good
It works, but the headshots look horrible as I can shoot someone in the face and there will be a horribly placed headshot wound at the TOP of the head. I would rather just install Improvements In Gore.
@ChrisTheModder it use to be good, but this mod is pretty old and a lot of GTA updates have come around so it is basically non-functional.
Will this Mod work with Dismemberment ?
Lol looks like a plant on his head
@scottyus1 me too, but for me i think its because i got gta resized and its messing with the gorev file we used with openiv. wish i knew how to fix /:
guys ive accidently deleted the leaf in the .rpf what do i do
@MaBaLuPe its a leaf
@kingcrimson23 No its not?
@MaBaLuPe is it gore or an actual plant?
@kingcrimson23 the gore/meat on his face and the back of his head looks like a plant or a vine plant
It works but I didn't find the cutobjects.rpf file so it looks like a leaf on the NPC'S head. I don't know what I did wrong cuz I just don't see that file in there.
why is it censored by a leaf?
this literally makes a leaf appear on their heads when I shoot them. sometimes just an exit leaf or sometimes entrance and exit. I am NOT JOKING. A fkn leaf pops onto faces when I shoot them...Da fuk?..
@aQuid13 LOL it literally pops a leaf on their face like wtf well guess I'll be uninstalling..good thing I backed up the original x64g file
I imagine the fix would involve something about the placement of the leaf which acts as the gore? I hope it gets fixed in the future!
i made everything correctly and i still get this in the scripthookvdotnet logs
Unable to resolve API version 2.10.8.