Fix "NPCs killable by player only" 0
3 093
85
3 093
85
Enemy NPCs on GTA V missions are usually configured to be only damaged by player. Probably this was done to give the player more targets to shoot, and avoid allied NPCs to "steal" the kills, but can be not desirable in some cases.
This very simple script avoids this, by making ALL the game entities (this includes peds, cars and other objects) damageable by not only the player, but any other NPC.
Requirements: ScriptHookV, ScriptHookVDotNet
Installation: extract FixNPCsKillableByPlayerOnly.cs into the Grand Theft Auto V/scripts folder
Usage: the script runs automatically, so no further action is required
This very simple script avoids this, by making ALL the game entities (this includes peds, cars and other objects) damageable by not only the player, but any other NPC.
Requirements: ScriptHookV, ScriptHookVDotNet
Installation: extract FixNPCsKillableByPlayerOnly.cs into the Grand Theft Auto V/scripts folder
Usage: the script runs automatically, so no further action is required
Первая загрузка: 13 февраля 2021
Последнее обновление: 13 февраля 2021
Последнее скачивание: 2 дня назад
23 комментария
More mods by EnforcerZhukov:
Enemy NPCs on GTA V missions are usually configured to be only damaged by player. Probably this was done to give the player more targets to shoot, and avoid allied NPCs to "steal" the kills, but can be not desirable in some cases.
This very simple script avoids this, by making ALL the game entities (this includes peds, cars and other objects) damageable by not only the player, but any other NPC.
Requirements: ScriptHookV, ScriptHookVDotNet
Installation: extract FixNPCsKillableByPlayerOnly.cs into the Grand Theft Auto V/scripts folder
Usage: the script runs automatically, so no further action is required
This very simple script avoids this, by making ALL the game entities (this includes peds, cars and other objects) damageable by not only the player, but any other NPC.
Requirements: ScriptHookV, ScriptHookVDotNet
Installation: extract FixNPCsKillableByPlayerOnly.cs into the Grand Theft Auto V/scripts folder
Usage: the script runs automatically, so no further action is required
Первая загрузка: 13 февраля 2021
Последнее обновление: 13 февраля 2021
Последнее скачивание: 2 дня назад
nice
Perfect, this is exactly what I wanted
thats the good stuff
pretty good, it's tiring to see your buddies shoot so much and do no damage
Does this go into the 'scripts folder?' No instructions here or in the package. Thanks....
does this work with scripthook.net 2.10.9?
Darkviper finally can rest in peace
@TOWUnderR true that
i wonder if there's similar version of this mod for rdr2 the fact that rdr2 characters are bunch of badasses and only rely on arthur on killing npcs are just ridiculous
in jewel heist mission, my gunman always get killed ???
@Killerman293 buy a more expensive one
@Killerman293 I'm having the same issue. I'm guessing this mod also allows enemy npcs to actually kill friendlies.
Missions can also be bugged as well. Usually NPCS won't move at all, halting mission progression.
@rap1st I could try doing the same in RDR2 :)
@bbrandumbb That makes sense, I could try to make only enemies be killable, but allies remain unchanged. In which mission did you detect that bug?
@EnforcerZhukov In the mission "Jewel Store Job."
Nice
This is my favorite mod!
hey seems it's outdated
Amazing mod! I wonder if you could make a version for rdr2 since the same thing happens in missions