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Unrealistic Ragdoll Overhaul 1.6

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don't reupload under any circumstances.

hope you enjoy the mod! :)

CHANGELOG:

whats new 1.5:
- actually the biggest update
- got close-to-gta-4 bailout reactions (use a character with the same clothes and proportions as niko for best results)
- all new falling, rolling and velocity
- fixed the bug where you would lose velocity if you dived off a bike mid air
- lowered friction to give a smoother, more accurate ragdoll
- gunshots majorly improved
- crashing through windshields and off of motorcycles improved
- all new bracing
- no more rigid bracing
- other stuff i forgot
misc: added .oiv package
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whats new version 1.4:
- doesnt seem like a big update but all the reactions for falling and bailout and other stuff are majorly improved
- different falling stiffness and flexibility as well as gravity for different body types
- made velocity better
- messed with the bracing a little
- improved bail-outs by a lot
- improved stiffness
- bullet reactions improved a little
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Whats New Version 1.3:
- Biggest Update Yet!
- Gta 4 Velocity and Gravity (Credit to Synthetic Outlaw for finding out how to remove the limits!)
- New Falling reactions!
- Reworked gunshots a little
- New Bail Out reactions!
- New Crash Reactions!
- Better Rolling!
- No More Balancing :(
- Other stuff
- Thats all for now!
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What's New Version 1.2:
-you spin more when falling now
-better gunshot reactions
-working on driving into peds
-fist and kick reactions
-other stuff i forgot
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What's New Version 1.1:
new superHighFall rolling and falling (bodyWrithe)
switched from staggerFall to configureBalance for fall-balancing
gunshots make people stagger more
minor stuff
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What's New Version 1.0:
-i changed literally all falling reactions
-balancing can now occur when you fall from a short height
-gunshot reactions highly improved
-headshot reactions changed
-peds now have a sense of self preservation (they grab edges when in the ragdoll state)
-better bailout
-better crashing
-currently working on balancing & gunshot reactions.

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What's New Version 0.7
-made staggering after a shot a little stiffer (not by a lot)
-other various changes
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What's New Version 0.6
-highly improved bodyshots when u use ARs
-highly improved HighFall reactions
-minor friction changes
-made headshot reactions last longer sometimes
-other stuff i forgot
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What's New Version 0.5
-improved bodyshot reactions(wip)
-may have changed falling a little idk
-headshots are a little better
-other small stuff i forgot
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what's new version 0.4
-improved falling
-highly improved friction, no more sliding around
-better rolling
-new gunshot reactions
-better bail-out reactions
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This mod aims to change the boring ragdoll physics of regular GTA 5 by adding new shit such as:
-new falling reactions
-new friction values
-bullet reactions changed a little
-running peds over is more satisfying
-bouncy ragdolls
-other stuff I forgot but are cool

==================================================================
HOW TO INSTALL:
put the physicstasks file into mod/update/update.rpf/x64/data/tune
put wilma, wilma large, fred and fredlarge into mods/common.rpf/data/naturalmotion
==================================================================

bugs I found so far: rare weird back thing when falling
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Первая загрузка: 2 декабря 2021
Последнее обновление: 7 мая 2022
Последнее скачивание: 16 часов назад

All Versions

 1.6 (current)

134 загрузки , 106,0 КБ
6 мая 2022

 1.5

152 загрузки , 506,0 КБ
10 апреля 2022

 1.4

54 загрузки , 75,0 КБ
4 апреля 2022

 1.3

99 загрузки , 61,0 КБ
25 марта 2022

 1.2

148 загрузки , 57,0 КБ
15 февраля 2022

 1.1

113 загрузки , 51,0 КБ
28 января 2022

 1.0

128 загрузки , 50,0 КБ
21 декабря 2021

 0.7

97 загрузки , 48,0 КБ
7 декабря 2021

 0.6

39 загрузки , 48,0 КБ
6 декабря 2021

 0.5

18 загрузки , 48,0 КБ
5 декабря 2021

 0.4

43 загрузки , 48,0 КБ
4 декабря 2021

 0.2

15 загрузки , 48,0 КБ
2 декабря 2021

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