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GTA V empty map 1.0g [1.0.877.1]

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Bc12a6 emptymap day
Bc12a6 emptymap night

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Have you ever wanted to Total-Convert GTA V, but you cannot get to remove San Andreas from the game, so that you had to use Map Editor mod or similar, and put your map to the ocean?
Well, that's the past.
With some hours trial and error, I finally found out, how to completely remove San Andreas from the game. You will get a nice, empty map, in which you can place you own map, wherever you want.

This mod requires OpenIV to be installed, and also requires something that kills the main storyline scripts (either GTAVOverride by Konijima or Your Own storyline by Me)!

Let's start map modelling and storyline scripting now!

NOTICE: The props definitions files are kept turned on, so you can use original GTA V props in your map mods!

Change log
1.0: first version
1.0b: no more traffic LODs. Demo script included.
1.0c: re-enabled and modified some original DLCs (however, one is still disabled!)
1.0d: map fixes, map tutorial, "water fog" neutralized, far LOD of San Andreas removed
1.0e: GTA V 1.0.877.1 version (new DLCs supported)
1.0f: fixed DLC map overrides - now uses a custom Map Disabler. Thanks to @MrVicho13
1.0g: fixed some stray collisions that remained active.

If your game crashed, revert to the older version!
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Первая загрузка: 1 марта 2020
Последнее обновление: 14 апреля 2020
Последнее скачивание: 8 часов назад

All Versions

 1.0g [1.0.877.1] (current)

103 загрузки , 573,0 КБ
14 апреля 2020

 1.0f [1.0.877.1]

21 загрузки , 559,0 КБ
13 апреля 2020

 1.0e [1.0.877.1]

44 загрузки , 500,0 КБ
8 апреля 2020

 1.0d

127 загрузки , 487,0 КБ
10 марта 2020

 1.0c

27 загрузки , 19,0 КБ
9 марта 2020

 1.0b

45 загрузки , 9,0 КБ
2 марта 2020

 1.0

47 загрузки , 8,0 КБ
1 марта 2020

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