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Fiat 600 | Seat 600 | Zastava 750 [Add-On] Suicide doors + Tuning parts 1.0

8 504

FIAT 600
was presented 1955 in Geneva Motor Show. Designed by Dante Giacosa, it was italian "Ford T", car everyone could have, not
just in Italy, but even more in Spain and ex Yugoslavia.
Orginal Fiat production in Italy from 1955 to 1969 reached 2,7 milion cars.
In ex-Yugoslavia, "Zastava" (Kragujevac, Serbia) started production of indentical model under FIAT licence,
and from 1962 to 1985 produced 923.487 "Zastava 750". It was everyone's first car from Slovenia to Macedonia during the 60s and 70s, and even early 80s, when I learned to drive, it was only choice in every driving school in Croatia. Yes, it was first car I ever drove.
Similarly, in Spain, it was "SEAT 600". In Barcelona (Zona Franca) from May 1957 to August 1973 814.926 cars was produced.
It helped to start the Spanish miracle (economic boom of 1959–1973) that came at the end of the slow recovery from the Spanish Civil War.
Outside Europe, "Fitito" was very popular in Argentina. From 1960 to 1982 in Caseros was produced over 300.000 units.
World total: > 4,921,626 - (almost) 5 milion cars (almost) anyone could have:).

for GTA5
I decided to bring early version of the car with, so called,
"SUICIDE DOORS".
Suicide doors were common on cars manufactured in the first half of the 20th century (as a continuation of horse-drawn carriages). The nickname is mainly due to the design's propensity to seriously injure anyone exiting or entering the offside of the car if the door is hit by a passing vehicle.
I expected problems with this type of the door because there is no original car with such a doors in GTA5. However, I found parameters in the "handling.meta" that can affect the position when entering the car. Also, "LAYOUT" line in "vehicles.meta" changes the way of entering the car, but... it changes some other things as well. I combined and tested those parameters,
I made compromise in the sitting position...and here's the result. I don't know if it was worth the time but I am satisfied.

TUNING
is based on Benny's livery mods. I linked some other parts with livery so it changes the whole look of the car (even the language on the dashboard). Some livery mods are "blank" but those change car plates and badges. This way mods are not in conflict, e.g. Zastava livery= Zastava badges, Carabinieri livery = Carabinieri plates, etc...
There are also independent tuning part you can combine with any livery. Vintage bumper detail (front and rear) or ABARTH bumpers. There is a cage for your Abarth upgrade and 3 Exhausts.
You can change steerengwheel to Abarth too. Skirt is "wide body", but you will need "vstancer"mod, to adapt the wheels and make it goodlooking (https://www.gta5-mods.com/scripts/vstancer).
I was taking care about the order of tuning parts so if you spawn car pre-upgrade you get Abarth.
Primary body color also affects the rim color, and secondary color affects the color of the interior.
I am not an expert for "handling.meta", but handling is good enaugh for me. Someone who likes to play with this file might want to improve it.
... and yes - breakable glass,dirt,dust,scratches,damage,burnt,dials (mph), inner glass does not turn black after upgrade..., I tested all I could remember and it all works fine. If I forgot something, please forgive me.
LODs:

high .... 157.183 polygons
medium.... 24.117 polygons
low....... 8.589 polygons
very low.. 1.006 polygons

...should work fine in traffic.

Installation instructions in text format comes with file.


I hope you will like this car


Naj Potez, 09.VII.2019.
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Первая загрузка: 9 июля 2019
Последнее обновление: 9 июля 2019
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9 июля 2019

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