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@MeReKGs67 are you able to spawn the strikeforce by name or hash? The name is 'strikeforce' and the hash should be 1692272545u. If you are and this script still doesn't work, DM me here or on Discord please.
@ogauge times in the .json are in milliseconds. Checkpoint times are elapsed time since the start of the race/timer, not since the last checkpoint.
@nj5050 can I get you to either open an issue on this my GitHub page or DM me with some details? Thanks. https://github.com/DavidLiuGit/GTAV_JetIntercept/issues/new/choose
@flash76 @nj5050 do you have the latest ScriptHookVDotNet v3? Please download it directly from the author's GitHub release page: https://github.com/crosire/scripthookvdotnet/releases. The release on gta5-mods.com is not up to date.
@Easytron I'd like to look into why the script is crashing. If you have a screenshot of when it happens or a stack trace that would help me out.
Apologies for disappearing. I just reinstalled the game and this script, and it is working as-is for me, with the latest ScriptHookV.NET release (3.4). Download SHV.NET directly from the GitHub release page.
@Miss Aqua you can set the activation key to something you don't use in the .ini. If you really want to completely remove the logic from the script, build it after you remove *HeliHandler.cs files and all references to it.
@OfficerMod it should, but I haven't tried it
@Jack_Carbine are you talking about something like the chopper gunner killstreak in CoD? I got something similar to work while experimenting. I'll look into it more
@roguegiant that's already a feature
@gtaDROO done. The option is added in 1.5.2