Add-On Vehicle Spawner 1.5.8
2 143 132
1 461
2 143 132
1 461
Add-on Spawner is a ScriptHookV script that automatically looks for add-on vehicles and puts them in a menu for you to spawn.
Features
Requirements
GTA V v1.0.877.1 or later
ScriptHookV
Installation
Drag and drop AddonSpawner.asi and the AddonSpawner folder to your GTA V game folder.
Usage
No configuration needed, just load it up, press the hotkey (F5) and spawn your add-on vehicle. They are separated by vehicle class. It only lists your add-on vehicles, so no base game/DLC vehicles. There are various options for sorting vanilla cars and add-ons, so check the settings.
To add images, put an image file (.jpg or .png) in the AddonSpawner/img folder, with the model name (spawn name) as file name. For example: ek9.jpg.
Credits
Full credits to the ScriptHookVDotNet team on this one.
This wouldn't have been possible without Unknown Modder and drp4lyf!
Source
GitHub
Changelog
1.5.7
* Update vehicles for 1.0.3258.0 (Bottom Dollar Bounties)
* Fix menu scrolling overlay on gamepad, thanks to alloc8or!
1.5.6
* Update vehicles for b3095 (The Chop Shop)
1.5.5
* Update vehicles for b2944 (San Andreas Mercenaries)
1.5.4
* Update despawn fix for b2802, entirely thanks to alexguirre!
* Update vehicles for b2802 (Los Santos Drug Wars)
1.5.3
* Display DLC name for vehicles from official DLC
* Display warning for b2699 (The Criminal Enterprises) vehicles
Yes, they're still spawnable and WILL crash your game when spawned anyway. No, I'm not filtering them out for the off-chance someone puts working files for these models, or for the off-chance of R* adding them in a future update. There's a fat warning now, spawning them is now completely at your own risk.
Note: There was a small time window of 40 minutes where a faulty version was uploaded, apologies for that. It is unpublished now, only the hotfix version is available.
Hotfix changes:
* Fix missing return path in DLC filtering (undefined behavior)
* Update menu dependency
1.5.2
* Update vehicles for b2612 (Expanded and Enhanced) (Spawning them will crash the game, but at least they're filtered away now)
* Update vehicles for b2699 (The Criminal Enterprises)
1.5.1
* Update vehicles for b2545 (The Contract)
* Fix non-DLC content added each load when no addons present
1.5.0
* List and sort spawn list by manufacturer before model
* Load images on start instead of on selection
1.4.5
Thank you fingaweg for making this fast update possible!
* Update vehicles for b2372 (Los Santos Tuners)
* Fix re-initialization problems
* Improve image loading (support .webp)
Old changelogs
Features
- Detects added vehicles automatically
- Search by make, model or name
- Various spawn options
- Various sorting options
- Custom thumbnails
- Prevents DLC vehicles from de-spawning
Requirements
GTA V v1.0.877.1 or later
ScriptHookV
Installation
Drag and drop AddonSpawner.asi and the AddonSpawner folder to your GTA V game folder.
Usage
No configuration needed, just load it up, press the hotkey (F5) and spawn your add-on vehicle. They are separated by vehicle class. It only lists your add-on vehicles, so no base game/DLC vehicles. There are various options for sorting vanilla cars and add-ons, so check the settings.
To add images, put an image file (.jpg or .png) in the AddonSpawner/img folder, with the model name (spawn name) as file name. For example: ek9.jpg.
Credits
Full credits to the ScriptHookVDotNet team on this one.
This wouldn't have been possible without Unknown Modder and drp4lyf!
Source
GitHub
Changelog
1.5.7
* Update vehicles for 1.0.3258.0 (Bottom Dollar Bounties)
* Fix menu scrolling overlay on gamepad, thanks to alloc8or!
1.5.6
* Update vehicles for b3095 (The Chop Shop)
1.5.5
* Update vehicles for b2944 (San Andreas Mercenaries)
1.5.4
* Update despawn fix for b2802, entirely thanks to alexguirre!
* Update vehicles for b2802 (Los Santos Drug Wars)
1.5.3
* Display DLC name for vehicles from official DLC
* Display warning for b2699 (The Criminal Enterprises) vehicles
Yes, they're still spawnable and WILL crash your game when spawned anyway. No, I'm not filtering them out for the off-chance someone puts working files for these models, or for the off-chance of R* adding them in a future update. There's a fat warning now, spawning them is now completely at your own risk.
Note: There was a small time window of 40 minutes where a faulty version was uploaded, apologies for that. It is unpublished now, only the hotfix version is available.
Hotfix changes:
* Fix missing return path in DLC filtering (undefined behavior)
* Update menu dependency
1.5.2
* Update vehicles for b2612 (Expanded and Enhanced) (Spawning them will crash the game, but at least they're filtered away now)
* Update vehicles for b2699 (The Criminal Enterprises)
1.5.1
* Update vehicles for b2545 (The Contract)
* Fix non-DLC content added each load when no addons present
1.5.0
* List and sort spawn list by manufacturer before model
* Load images on start instead of on selection
1.4.5
Thank you fingaweg for making this fast update possible!
* Update vehicles for b2372 (Los Santos Tuners)
* Fix re-initialization problems
* Improve image loading (support .webp)
Old changelogs
Первая загрузка: 30 апреля 2017
Последнее обновление: 3 января 2025
Последнее скачивание: 1 минуту назад
All Versions
1 495 комментариев
More mods by ikt:
Add-on Spawner is a ScriptHookV script that automatically looks for add-on vehicles and puts them in a menu for you to spawn.
Features
Requirements
GTA V v1.0.877.1 or later
ScriptHookV
Installation
Drag and drop AddonSpawner.asi and the AddonSpawner folder to your GTA V game folder.
Usage
No configuration needed, just load it up, press the hotkey (F5) and spawn your add-on vehicle. They are separated by vehicle class. It only lists your add-on vehicles, so no base game/DLC vehicles. There are various options for sorting vanilla cars and add-ons, so check the settings.
To add images, put an image file (.jpg or .png) in the AddonSpawner/img folder, with the model name (spawn name) as file name. For example: ek9.jpg.
Credits
Full credits to the ScriptHookVDotNet team on this one.
This wouldn't have been possible without Unknown Modder and drp4lyf!
Source
GitHub
Changelog
1.5.7
* Update vehicles for 1.0.3258.0 (Bottom Dollar Bounties)
* Fix menu scrolling overlay on gamepad, thanks to alloc8or!
1.5.6
* Update vehicles for b3095 (The Chop Shop)
1.5.5
* Update vehicles for b2944 (San Andreas Mercenaries)
1.5.4
* Update despawn fix for b2802, entirely thanks to alexguirre!
* Update vehicles for b2802 (Los Santos Drug Wars)
1.5.3
* Display DLC name for vehicles from official DLC
* Display warning for b2699 (The Criminal Enterprises) vehicles
Yes, they're still spawnable and WILL crash your game when spawned anyway. No, I'm not filtering them out for the off-chance someone puts working files for these models, or for the off-chance of R* adding them in a future update. There's a fat warning now, spawning them is now completely at your own risk.
Note: There was a small time window of 40 minutes where a faulty version was uploaded, apologies for that. It is unpublished now, only the hotfix version is available.
Hotfix changes:
* Fix missing return path in DLC filtering (undefined behavior)
* Update menu dependency
1.5.2
* Update vehicles for b2612 (Expanded and Enhanced) (Spawning them will crash the game, but at least they're filtered away now)
* Update vehicles for b2699 (The Criminal Enterprises)
1.5.1
* Update vehicles for b2545 (The Contract)
* Fix non-DLC content added each load when no addons present
1.5.0
* List and sort spawn list by manufacturer before model
* Load images on start instead of on selection
1.4.5
Thank you fingaweg for making this fast update possible!
* Update vehicles for b2372 (Los Santos Tuners)
* Fix re-initialization problems
* Improve image loading (support .webp)
Old changelogs
Features
- Detects added vehicles automatically
- Search by make, model or name
- Various spawn options
- Various sorting options
- Custom thumbnails
- Prevents DLC vehicles from de-spawning
Requirements
GTA V v1.0.877.1 or later
ScriptHookV
Installation
Drag and drop AddonSpawner.asi and the AddonSpawner folder to your GTA V game folder.
Usage
No configuration needed, just load it up, press the hotkey (F5) and spawn your add-on vehicle. They are separated by vehicle class. It only lists your add-on vehicles, so no base game/DLC vehicles. There are various options for sorting vanilla cars and add-ons, so check the settings.
To add images, put an image file (.jpg or .png) in the AddonSpawner/img folder, with the model name (spawn name) as file name. For example: ek9.jpg.
Credits
Full credits to the ScriptHookVDotNet team on this one.
This wouldn't have been possible without Unknown Modder and drp4lyf!
Source
GitHub
Changelog
1.5.7
* Update vehicles for 1.0.3258.0 (Bottom Dollar Bounties)
* Fix menu scrolling overlay on gamepad, thanks to alloc8or!
1.5.6
* Update vehicles for b3095 (The Chop Shop)
1.5.5
* Update vehicles for b2944 (San Andreas Mercenaries)
1.5.4
* Update despawn fix for b2802, entirely thanks to alexguirre!
* Update vehicles for b2802 (Los Santos Drug Wars)
1.5.3
* Display DLC name for vehicles from official DLC
* Display warning for b2699 (The Criminal Enterprises) vehicles
Yes, they're still spawnable and WILL crash your game when spawned anyway. No, I'm not filtering them out for the off-chance someone puts working files for these models, or for the off-chance of R* adding them in a future update. There's a fat warning now, spawning them is now completely at your own risk.
Note: There was a small time window of 40 minutes where a faulty version was uploaded, apologies for that. It is unpublished now, only the hotfix version is available.
Hotfix changes:
* Fix missing return path in DLC filtering (undefined behavior)
* Update menu dependency
1.5.2
* Update vehicles for b2612 (Expanded and Enhanced) (Spawning them will crash the game, but at least they're filtered away now)
* Update vehicles for b2699 (The Criminal Enterprises)
1.5.1
* Update vehicles for b2545 (The Contract)
* Fix non-DLC content added each load when no addons present
1.5.0
* List and sort spawn list by manufacturer before model
* Load images on start instead of on selection
1.4.5
Thank you fingaweg for making this fast update possible!
* Update vehicles for b2372 (Los Santos Tuners)
* Fix re-initialization problems
* Improve image loading (support .webp)
Old changelogs
Первая загрузка: 30 апреля 2017
Последнее обновление: 3 января 2025
Последнее скачивание: 1 минуту назад
pls update it
will u update this foking thing? : (
@MeowX give him some time, he always takes a while to update after a new dlc is released
FOR PEOPLE WHO WANT TO USE THE "BOTTOM DOLLAR BOUNTIES" DLC with mods
You only have to modify the "xml.dlclist" file
and add the parameters of each dlc of the game
since when the folder is copied to mods the xml.dlclist is not copied correctly
we need new update
@Canela_Br How?
Update Please
Buddy, you've already updated 2 mods as soon as possible. Ghost Replay. Manual Transmission.
"The dlclist.xml and/or game files do not contain the 'Agents of Sabotage' content Game version: 1.0.3411.0" I get this when I click on the agents of sabotage dlc section, dunno what to do.
I have three cars with modify problem, two addons and one vanilla, when I check them from this spawner they showed the id as none, but inside carcols they have id numbers, any idea?
Hey, can anyone help me? I have RDE and the liberty city preservation project mod, which both add lots of addon vehicles to the game. These are all in the spawner and it is hard to find the cars I added. Any help is appreciated.
This is awesome. i use it in singleplayer. Do you think you can drop a FiveM version of this script too?
I love this vehicle spawner in game.
For those who wants to get the latest vehicles from the Agents of Sabotage DLC, you can do it manually. You don't have to wait for the author to update for this. Follow the steps below.
1. Open OpenIV and go to update/x64/dlcpacks/mp2024_02/dlc.rpf and click Copy to "mods" folder at the top. Do the same for mp2024_02_g9ec too. After that these 2 folders should be inside your mods folder.
2. Go to mods/update/update.rpf/common/data and open and edit dlclist.xml (make sure to click edit mode in the top to edit)
3. Copy and paste <Item>dlcpacks:/mp2024_02/</Item> and <Item>dlcpacks:/mp2024_02_g9ec/</Item> inside and save.
4. Open GTA 5 and once you're in the game, press F5 to open the vehicle spawner and see if it's there. The vehicles from the latest Agents of Sabotage DLC doesn't have it's own DLC category atm (unless the author updates it) so, for example, the Bravado Banshee GTS will be in the Sports category add-on section, Buckingham DH-7 Iron Mule in the Helicopters category add-on section and so on.
And you're done! Don't hesitate to ping me if you're having any issues.
Also, make sure your game version is running in the latest version.
Nice job.
Hello everybody!
Can someone tell me if I can somehow save the car that I found (or bought) so that I can summon him in the future? If so, how?
@Betrezen use Menyoo or Simple Trainer or any other trainer u use.
newbie question here: does anyone know if there is a way to edit the "make" of the model? some cars fall in the right category as the mods had the names specified, but others did not. Is there a safe way to edit the DLC of the cars , add the right car maker and model and save the mod? it would be really a nice thing if possible.
@draeke
Edit the vehicles.meta for it to have a correct make name, then verify that the make name has a valid corresponding language entry.
https://github.com/5mods/tutorials/wiki/Missing-or-incomplete-vehicle-names
@ikt you are a star, that's the best article on the subject!! yet, if an automatic system would exist, such as a renaming option in game that automatically corrects the mod, would be fantastic, but I understand it may be challenging to create such a tool. Thanks for your help, if anything I'll manually fix the cars that I install from now on :)