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@trash8 Was the name of the animation "aim_lt" or "aim_rng" ?
@trash8 What animations did you change so that the player keeps his weapon aimed when idle and lowers it when running?
cheesborgr mobile
@_keegan_ Are you using smoothing groups ? They make the model look smoother and remove the jagged surface on the barrel and pistolgrip.
please change the normal map 🙏
pretty sus placement
@SergeT working on one
no way the poopmobile is real
Mr. Krabs overdoses on Ketamine
@Marksman Yea I got the attachments to work right after I wrote the comment lol. Turned out the models werent drawing textures from their own .ytd file.
@trash8 Was the name of the animation "aim_lt" or "aim_rng" ?
@trash8 What animations did you change so that the player keeps his weapon aimed when idle and lowers it when running?
cheesborgr mobile
@_keegan_ Are you using smoothing groups ? They make the model look smoother and remove the jagged surface on the barrel and pistolgrip.
please change the normal map 🙏
pretty sus placement
@SergeT working on one
no way the poopmobile is real
Mr. Krabs overdoses on Ketamine
@Marksman Yea I got the attachments to work right after I wrote the comment lol. Turned out the models werent drawing textures from their own .ytd file.