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@skipper00123 yes I use the mod, I didnt know there was a setting to disable the jolting back and forth.
@ikt oh never knew that about those settings with the manual transmission mod.
@ikt Is there anyway to still enable the use of dismemberment asi? There's this new issue where whenever I brake I now see the player's neck as I don't normally attach the camera to the driver (the moving when tapping the brakes gets too irritating).
@ikt nvm, new bug. When first loading into a car it is at a default vanilla camera angle until I go in and type 'dpfv' THEN the right camera angle loads. Sometimes if I spawn a car it works, but more often than not I have to type the code in.
Thank you for that update about inertia not working when you switch cars. Biggest and only issue I've had with this mod, now it's perfect!
@danix93 Yeah i get the crashes too, but if I turn vehicle traffic off I don't. I think something about this mod may be conflicting with a possible scenario or something. But it definitely will not crash if you turn traffic off.
Holy crap, this edit is wild!
This is incredible! Amazing road for both drifting and spirited driving. You should add all of the NFS Carbon Canyon Duel Roads tbh, I would honestly pay for that.
No clue what people are on about, the changes to its design are fine. People lose their mind and act like the world is ending if anyone dear challenges Rockstar's very arbitrary design decisions. Get over it. I personally feel like the original Infernus has aged badly and needs a massive overhaul. And unfortunately, my criticism is this looks like it needs more polish, for sure. It looks unfinished. Should've had a different interior modeled after the cut one from PS3/360-era Infernus. Should have a lot of mod parts. IDK, I feel like this could've been a whole project. I like the design idea, but I'd like to see a V2 in the future.
good