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That's a very great mod wich can transport 2 squads easily. The turret works like a charm. I have only an issue with the 2 wheels on the right side, they are shifting.
1/ <handlingId>17cheyenne</handlingId> but no handling.meta in folder > game will crash.
2/ Purpose on this pickup ? ONLY 4 seats, no turret in rear.
It seems there's an issue with vehicles with ELS, i simply cannot refuel them. And yes, jerrycans would be useful.
It works fine after few tests with modded vehicles. Only point is missing : let us be able to create some gas stations anywhere (very usefull if you have added maps around like Vice City, Liberty City, ...etc).
OK, the default appearance works fine in game, but got CTD if i change anything with a trainer. It seems something is missing in the files.
Thanks for sharing Mrs Bryant ! Please fix the 2nd hairs (texture black & white?) and the 2nd top (strange texture on torso). It would be great if the glasses could been removable (as true accessories).
So i created 2 different folders, one original and one with mods, but in different hard drives. Your tool (with admin rights) knows both paths, but it keeps launching the original GTA 5.
I had to set in the carvariations.meta " <lightSettings value="900" /> ", this specifiq light-kit you have setted in the carcols and that's works fine. When the wings are damaged, they are bugging the car (3D collision). I regret the heavy sizes of the files. Anyway, congrats.
This MOD is simply "a-must-have", Congrats It has so much potential though, can't wait next updates with all suspension parameters (replacing the V-stancer mod) and compatible with fuel MODs, the purpose is to use different modes (eco -> less consuption, ..etc)
example of FLAGS:
<flags>FLAG_EXTRAS_REQUIRE FLAG_EXTRAS_SCRIPT FLAG_EXTRAS_STRONG FLAG_PARKING_SENSORS FLAG_ATTACH_TRAILER_ON_HIGHWAY FLAG_ATTACH_TRAILER_IN_CITY FLAG_AVERAGE_CAR FLAG_IS_BULKY FLAG_RECESSED_HEADLIGHT_CORONAS</flags>