Super Punch [.NET] 1.0
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45 189
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ATTENTION EVERYONE, PLEASE READ:
Force Unlimited has been released!
It's basically Super Punch and The Unstoppable Force combined with extra features and a better menu. While you are more than welcome to download this version I won't be updating Super Punch anymore so it may not work. You can download Force Unlimited here:
https://www.gta5-mods.com/scripts/force-unlimited
========================================
Version 1.0 is finally complete!
Install instructions are below. Please read them thoroughly and pay close attention to the directions. The mod may not work if you are missing something or skip a step.
==========[ Description ]==========
==========[ NOT FOR GTAO ]==========
==========[ Mod Features ]==========
ACTIVATE HULK MODE!
Mod Menu (on the numpad):
Hotkey for ability:
Running is the same as my Unstoppable Force mod, it works like drifting a car. Force is applied in the direction you are looking, tap the ebrake to slow down and regain control. Works in air too. You can modify how much stopping force the brake has by changing the variable "E.Brake Mod". Higher values = less force (10 being almost nothing), lower values = more force (1 is instant stop).
==========[ Changelog ]==========
In the interest of space I'm omitting everything prior to 0.7.
====[ 1.0 ]
====[ 0.91 ]
==========[ Install Instructions ]==========
Read this section thoroughly. If you miss something the mod may not work.
Read this section thoroughly. If you miss something the mod may not work. Do not skip over anything.
Super Punch uses the Community Script Hook V .NET by Crosire. Download it from here:
Community Script Hook V .NET v1.0
If you've never set up the .NET scripthook before check out Crosire's post on GTA Forums:
How to install the Community Script Hook V .NET
You will also need the original scripthook to run the .net one. Download that if you haven't already here (It comes with NativeTrainer, that is optional. You don't need it for my mod to work):
Script Hook V + Native Trainer v1.0.372.2
Once you have installed BOTH scripthooks successfully, copy Super Punch.cs to the scripts folder in your GTA V directory. For example, if you have steam it could be something like:
C:\Steam\steamapps\common\Grand Theft Auto V\scripts\
That's it, you're done :D The only thing left to do now is FALCON SMASH HULK PUNCH!
==========[ Credits ]==========
Mod by Shenaniganizer.
DO NOT COPY, MIRROR, UPLOAD, DISTRIBUTE OR ANYTHING LIKE THAT ANYWHERE WITHOUT MY PERMISSION. IF YOU WANT TO, YOU MUST ASK ME!
You are allowed, encouraged even, to make videos of my mods. I always enjoy seeing what all of you can do with them, plus it's great entertainment. Throw my name and link in there somewhere and I'm happy :D
I'm constantly thinking up fun and goofy mod ideas, all feedback helps me improve these mods. Let me know what is/isn't working or what could be done differently and I'll see what I can do!
If you enjoy my mods and have lots of fun, consider supporting me using the donate button. Clicking the occasional ad in one of my videos is great too, every little bit helps :D
Check out my YouTube channel for random GTA stuff and mod videos: GTA Shenaniganizer
Force Unlimited has been released!
It's basically Super Punch and The Unstoppable Force combined with extra features and a better menu. While you are more than welcome to download this version I won't be updating Super Punch anymore so it may not work. You can download Force Unlimited here:
https://www.gta5-mods.com/scripts/force-unlimited
========================================
Version 1.0 is finally complete!
Install instructions are below. Please read them thoroughly and pay close attention to the directions. The mod may not work if you are missing something or skip a step.
==========[ Description ]==========
==========[ NOT FOR GTAO ]==========
==========[ Mod Features ]==========
- Increased force on all unarmed and armed melee attacks.
- Mod menu for easy toggling of features and adjusting values.
- Send people and cars flying!
- PHYSICS! :D
ACTIVATE HULK MODE!
Mod Menu (on the numpad):
- Toggle menu: " . "
- Move up: " 8 "
- Move down: " 2 "
- Select: " 5 "
- Return to main menu: " 4 "
- Close: " 0 "
Hotkey for ability:
- Emergency brake: " E "
Running is the same as my Unstoppable Force mod, it works like drifting a car. Force is applied in the direction you are looking, tap the ebrake to slow down and regain control. Works in air too. You can modify how much stopping force the brake has by changing the variable "E.Brake Mod". Higher values = less force (10 being almost nothing), lower values = more force (1 is instant stop).
==========[ Changelog ]==========
In the interest of space I'm omitting everything prior to 0.7.
====[ 1.0 ]
- Added Mod menus
- Added option to toggle abilities
- Added new features Fast Run, Super Jump, God Mode and an E.Brake
- God Mode works independent of the mod being toggled on. Good for a quick invincibility.
- NEW variable "E.Brake Mod" that increases or decreases the e.brake force. Higher values = less force (10 being almost nothing), lower values = more force (1 is instant stop)
- NEW variable "Jump Force", increase to go higher, decrease to go lower
- NEW variable "Impact Force", increase to apply more force with melee, decrease to apply less
- NEW variable "Run Speed Mod", increase to run faster, decrease to run slower
- Small fixes here and there to improve responsiveness
- Fixed a bunch of other stuff :P
====[ 0.91 ]
- Uploaded .cs version of script, should fix many instances of the mod not working
- Physics should now work 100% of the time :O
- Force adjustments now alter force properly
- Improved synchronization of PED and vehicle forces, they will now travel relative distances rather than absurd distances :P
- Upgraded to .NET Scripthook :D
- Brought vehicle and ped forces closer together... sort of... cars just like to go fast lol
- Improved responsiveness of script
- Greatly increased memory efficiency from the LUA version
- Peds now fly slightly upwards when hit and travel farther
- Force adjustment now functions correctly, but at high values the mod stops working. It has to do with how force is calculated, just bring it back down and the mod will work again
- Improved text display methods and positioning
- Fixed mod toggle not working correctly
- Fixed a bunch of minor issues related to the script itself
- Memory problems have finally been fixed, no more crashing :D
- Now works on all custom PEDs
- Improved physics application slightly
- Fixed mod toggle not working
- Improved responsiveness of script
==========[ Install Instructions ]==========
Read this section thoroughly. If you miss something the mod may not work.
Read this section thoroughly. If you miss something the mod may not work. Do not skip over anything.
Super Punch uses the Community Script Hook V .NET by Crosire. Download it from here:
Community Script Hook V .NET v1.0
If you've never set up the .NET scripthook before check out Crosire's post on GTA Forums:
How to install the Community Script Hook V .NET
You will also need the original scripthook to run the .net one. Download that if you haven't already here (It comes with NativeTrainer, that is optional. You don't need it for my mod to work):
Script Hook V + Native Trainer v1.0.372.2
Once you have installed BOTH scripthooks successfully, copy Super Punch.cs to the scripts folder in your GTA V directory. For example, if you have steam it could be something like:
C:\Steam\steamapps\common\Grand Theft Auto V\scripts\
That's it, you're done :D The only thing left to do now is FALCON SMASH HULK PUNCH!
==========[ Credits ]==========
Mod by Shenaniganizer.
DO NOT COPY, MIRROR, UPLOAD, DISTRIBUTE OR ANYTHING LIKE THAT ANYWHERE WITHOUT MY PERMISSION. IF YOU WANT TO, YOU MUST ASK ME!
You are allowed, encouraged even, to make videos of my mods. I always enjoy seeing what all of you can do with them, plus it's great entertainment. Throw my name and link in there somewhere and I'm happy :D
I'm constantly thinking up fun and goofy mod ideas, all feedback helps me improve these mods. Let me know what is/isn't working or what could be done differently and I'll see what I can do!
If you enjoy my mods and have lots of fun, consider supporting me using the donate button. Clicking the occasional ad in one of my videos is great too, every little bit helps :D
Check out my YouTube channel for random GTA stuff and mod videos: GTA Shenaniganizer
Первая загрузка: 20 мая 2015
Последнее обновление: 9 июня 2015
Последнее скачивание: 8 часов назад
446 комментариев
ATTENTION EVERYONE, PLEASE READ:
Force Unlimited has been released!
It's basically Super Punch and The Unstoppable Force combined with extra features and a better menu. While you are more than welcome to download this version I won't be updating Super Punch anymore so it may not work. You can download Force Unlimited here:
https://www.gta5-mods.com/scripts/force-unlimited
========================================
Version 1.0 is finally complete!
Install instructions are below. Please read them thoroughly and pay close attention to the directions. The mod may not work if you are missing something or skip a step.
==========[ Description ]==========
==========[ NOT FOR GTAO ]==========
==========[ Mod Features ]==========
ACTIVATE HULK MODE!
Mod Menu (on the numpad):
Hotkey for ability:
Running is the same as my Unstoppable Force mod, it works like drifting a car. Force is applied in the direction you are looking, tap the ebrake to slow down and regain control. Works in air too. You can modify how much stopping force the brake has by changing the variable "E.Brake Mod". Higher values = less force (10 being almost nothing), lower values = more force (1 is instant stop).
==========[ Changelog ]==========
In the interest of space I'm omitting everything prior to 0.7.
====[ 1.0 ]
====[ 0.91 ]
==========[ Install Instructions ]==========
Read this section thoroughly. If you miss something the mod may not work.
Read this section thoroughly. If you miss something the mod may not work. Do not skip over anything.
Super Punch uses the Community Script Hook V .NET by Crosire. Download it from here:
Community Script Hook V .NET v1.0
If you've never set up the .NET scripthook before check out Crosire's post on GTA Forums:
How to install the Community Script Hook V .NET
You will also need the original scripthook to run the .net one. Download that if you haven't already here (It comes with NativeTrainer, that is optional. You don't need it for my mod to work):
Script Hook V + Native Trainer v1.0.372.2
Once you have installed BOTH scripthooks successfully, copy Super Punch.cs to the scripts folder in your GTA V directory. For example, if you have steam it could be something like:
C:\Steam\steamapps\common\Grand Theft Auto V\scripts\
That's it, you're done :D The only thing left to do now is FALCON SMASH HULK PUNCH!
==========[ Credits ]==========
Mod by Shenaniganizer.
DO NOT COPY, MIRROR, UPLOAD, DISTRIBUTE OR ANYTHING LIKE THAT ANYWHERE WITHOUT MY PERMISSION. IF YOU WANT TO, YOU MUST ASK ME!
You are allowed, encouraged even, to make videos of my mods. I always enjoy seeing what all of you can do with them, plus it's great entertainment. Throw my name and link in there somewhere and I'm happy :D
I'm constantly thinking up fun and goofy mod ideas, all feedback helps me improve these mods. Let me know what is/isn't working or what could be done differently and I'll see what I can do!
If you enjoy my mods and have lots of fun, consider supporting me using the donate button. Clicking the occasional ad in one of my videos is great too, every little bit helps :D
Check out my YouTube channel for random GTA stuff and mod videos: GTA Shenaniganizer
Force Unlimited has been released!
It's basically Super Punch and The Unstoppable Force combined with extra features and a better menu. While you are more than welcome to download this version I won't be updating Super Punch anymore so it may not work. You can download Force Unlimited here:
https://www.gta5-mods.com/scripts/force-unlimited
========================================
Version 1.0 is finally complete!
Install instructions are below. Please read them thoroughly and pay close attention to the directions. The mod may not work if you are missing something or skip a step.
==========[ Description ]==========
==========[ NOT FOR GTAO ]==========
==========[ Mod Features ]==========
- Increased force on all unarmed and armed melee attacks.
- Mod menu for easy toggling of features and adjusting values.
- Send people and cars flying!
- PHYSICS! :D
ACTIVATE HULK MODE!
Mod Menu (on the numpad):
- Toggle menu: " . "
- Move up: " 8 "
- Move down: " 2 "
- Select: " 5 "
- Return to main menu: " 4 "
- Close: " 0 "
Hotkey for ability:
- Emergency brake: " E "
Running is the same as my Unstoppable Force mod, it works like drifting a car. Force is applied in the direction you are looking, tap the ebrake to slow down and regain control. Works in air too. You can modify how much stopping force the brake has by changing the variable "E.Brake Mod". Higher values = less force (10 being almost nothing), lower values = more force (1 is instant stop).
==========[ Changelog ]==========
In the interest of space I'm omitting everything prior to 0.7.
====[ 1.0 ]
- Added Mod menus
- Added option to toggle abilities
- Added new features Fast Run, Super Jump, God Mode and an E.Brake
- God Mode works independent of the mod being toggled on. Good for a quick invincibility.
- NEW variable "E.Brake Mod" that increases or decreases the e.brake force. Higher values = less force (10 being almost nothing), lower values = more force (1 is instant stop)
- NEW variable "Jump Force", increase to go higher, decrease to go lower
- NEW variable "Impact Force", increase to apply more force with melee, decrease to apply less
- NEW variable "Run Speed Mod", increase to run faster, decrease to run slower
- Small fixes here and there to improve responsiveness
- Fixed a bunch of other stuff :P
====[ 0.91 ]
- Uploaded .cs version of script, should fix many instances of the mod not working
- Physics should now work 100% of the time :O
- Force adjustments now alter force properly
- Improved synchronization of PED and vehicle forces, they will now travel relative distances rather than absurd distances :P
- Upgraded to .NET Scripthook :D
- Brought vehicle and ped forces closer together... sort of... cars just like to go fast lol
- Improved responsiveness of script
- Greatly increased memory efficiency from the LUA version
- Peds now fly slightly upwards when hit and travel farther
- Force adjustment now functions correctly, but at high values the mod stops working. It has to do with how force is calculated, just bring it back down and the mod will work again
- Improved text display methods and positioning
- Fixed mod toggle not working correctly
- Fixed a bunch of minor issues related to the script itself
- Memory problems have finally been fixed, no more crashing :D
- Now works on all custom PEDs
- Improved physics application slightly
- Fixed mod toggle not working
- Improved responsiveness of script
==========[ Install Instructions ]==========
Read this section thoroughly. If you miss something the mod may not work.
Read this section thoroughly. If you miss something the mod may not work. Do not skip over anything.
Super Punch uses the Community Script Hook V .NET by Crosire. Download it from here:
Community Script Hook V .NET v1.0
If you've never set up the .NET scripthook before check out Crosire's post on GTA Forums:
How to install the Community Script Hook V .NET
You will also need the original scripthook to run the .net one. Download that if you haven't already here (It comes with NativeTrainer, that is optional. You don't need it for my mod to work):
Script Hook V + Native Trainer v1.0.372.2
Once you have installed BOTH scripthooks successfully, copy Super Punch.cs to the scripts folder in your GTA V directory. For example, if you have steam it could be something like:
C:\Steam\steamapps\common\Grand Theft Auto V\scripts\
That's it, you're done :D The only thing left to do now is FALCON SMASH HULK PUNCH!
==========[ Credits ]==========
Mod by Shenaniganizer.
DO NOT COPY, MIRROR, UPLOAD, DISTRIBUTE OR ANYTHING LIKE THAT ANYWHERE WITHOUT MY PERMISSION. IF YOU WANT TO, YOU MUST ASK ME!
You are allowed, encouraged even, to make videos of my mods. I always enjoy seeing what all of you can do with them, plus it's great entertainment. Throw my name and link in there somewhere and I'm happy :D
I'm constantly thinking up fun and goofy mod ideas, all feedback helps me improve these mods. Let me know what is/isn't working or what could be done differently and I'll see what I can do!
If you enjoy my mods and have lots of fun, consider supporting me using the donate button. Clicking the occasional ad in one of my videos is great too, every little bit helps :D
Check out my YouTube channel for random GTA stuff and mod videos: GTA Shenaniganizer
Первая загрузка: 20 мая 2015
Последнее обновление: 9 июня 2015
Последнее скачивание: 8 часов назад
Still not working :( really like this mod , hope to see it back soon... thank you..
I edited the weapons.meta file a while ago and made force value set to high on a bat and sent people flying. For some reason now, it does the opposite; it's extremely weak
can you help me..?
not working in my gta v, i was push in numepad "." , but not working :(
@alfajar Don't download it this mod is abandoned pretty much the only way to work is to tell him to update this mod
It doesn't work a shit, for me, good for those who get it to work, tho!.
@virtualong u want a real working?
@ayim80 But of course, it looks helluva fun to hit 'em into the stratosphere! XD
mod works just fine, and is hella fun to use
Does anyone know how i can change the mod so that i have to press numpad , instead of numpad . ?
awesome mod! glad I decided to try it for myself instead of going by the negative comments
Doesn't work for me ;-( . I have all the files installed (indeed other mods work fine for me) but when I press "." in the numpad it happens nothing... Any solution? Thanks for your help and for sharing your mod.
this mod does not work for me
fix all your mods mate, i hate your lazy attitude just fix them whats so hard about doing that.
at least older version work.....
not working anymore
Is it working now?
not working
@MehmetXIRQ patched
Does it work?
not working