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*UPDATE*
I messed around and got to the exact line that made the missions fail. In the "Average" category, "<InjuredHealthThreshold value="130.000000" />" is the culprit. Changing the value back to default, 100, stops the glitch. Why? Dunno. Hope it helps someone.
I've been having an issue but I got the source of the problem.
After installing your mod, I started having characters on missions "dying" out of nowhere (I didnt see them dying, but I failed the mission for that). In this case, Al Di Napoli in "Vinewood Sourveniers" random encounter and Solomon on his first mission, right after landind the chopper near the film studio.
I was able to track down the problem to the file causing the issues:
\...\update.rpf\common\data\pedhealth.meta
I dont know WHY it caused it but I noticed that, in the base game, there is no file with such name on that directory. Maybe it's missplaced?
I just removed the file for now and keep using the rest of the mod.
Any ideas why this happen?
Thanks
Great mod, simple but essential.
Any chance of adding, for example, Franklin's Bagger to the mix?