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This looks awesome i have some questions tho: how is the bodyguards appearance work? I saw in your shouwcase vid is all using default MP male appearances, can they be customized?
And how's the AI acting with different situation, like there's a lot of bodyguard mods that the AI would lost tracking with players when running far away or sometimes huge explosives would trigger AI flee behavior and not staying in fight.
This is so much fun, but is there a way to tweak the enemy shooting skills? It can now shot me from far away which makes too hard when not in a bullet proof vehicle.
Nice mod, this is a must have for now. One advice, is it possible to add a feature let the GF drive her own vehicle and following the PC, sometimes it would be more useful when GF can drive herself and player would enter vehicle as passenger.
Nice update about the reduced accuracy of enemys, any chance the Convoys and other Hits missionpack got a update about accuracy too? Some enemies in that pack were like aimbots.
@Edwin Rosero I made it work! Mod is awesome, just when set traffic amount to max the AI sometime would be blocked by the traciff others are all works.
And btw I noticed rn they only follows you but do not have combat AI, any plan on adding some combat AI for the convoy so I can run a military style convoy?
@Edwin Rosero Where to find the excatly spawn name of the ped and cars? Is there a way to get it in game, or any website have a list?
Is these codes what need to be put into addonped and addoncar list, eg. a_f_m_beach_01 for ped and mizushion for cars?
8 hrs and the 1.1 files still pending?
make it using scripthookvdotnet enhanced and work on legacy how could that works, it will confilct with mods still using scripthookvdotnet original one?
I have a question, how to find addon vehicle and peds hash? I want to add addon vehicle and peds in custom list.