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@chaparrita
There 4 large rings, keyholes, that surround the player. You can have it GTA style as in medium size, or you can use infinite for the smallest size or distant for the biggest size. The bigger the keyhole, the less cars spawn in the keyhole. Well technically the same amount spawn, but larger distances for them to spawn makes it appear as less cars. Outside of these keyholes is the lowlod. The distant gameconfig has the keyhole as large as possible so theoretically you can see the same traffic from a mountain versus infinite gameconfig the keyhole is very small so outside of the spawn area will be lots of lowlod cars. It's a compromise between very thick traffic or traffic you can see for miles.
@speeddemon chat in discord, I can help better there. If it doesn't crash minutes of starting or playing the game, then the issue isn't gameconfig.
@speeddemon I will install the Skysder mod and test
@speeddemon the only difference between the two is outer key holes. Light has a key hole size of 400 while medium heavy and extreme are 300, 200, and 100. Bigger the key hole, less cars spawn near you.
@PatrickStar that is strange, discord link on top of mod
@PatrickStar sure
@PatrickStar I have a video showing that with this gameconfig on latest version I don't have any trouble falling though the map. If I knew what mods were causing it I could try to fix it, but so far the only thing I've been told is it's mlos causing the issue which isn't gameconfig related. I need to recreate it on my end to diagnose.
@ReNNie ya that was the first mod that comes up for GTA 5 no map, but I didn't like the no oiv, it's only messes with content of only a few patch files, and messes with a core GTA file. Plus I have multiple versions of the same GTA folder so this has saved me over 200 Gb of additional hard drive space.
@V3ST3R19 personal map I'm working on
@Elwero Thanks. Reshade, Fisheye lens, Perfect Perspective, and a Zoom shader.