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  • A9763a notsupermario
  • A9763a notsupermario

    Does this work with add-on cars? vanillaworks for example

  • A9763a notsupermario

    @Carrythxd installed everything without ivpack, game still crashing

  • A9763a notsupermario

    @Carrythxd did everything and still crashing

    i installed ivpack, then required, then optional, and then scenario

  • A9763a notsupermario

    Radio Broker on next update?

  • A9763a notsupermario

    Really good mod, are you guys planning to make euroworks? (lore friendly european cars) because that would be cool!

    26 октября 2020
  • A9763a notsupermario

    cant wait for vanillaworks and IVpack support

    25 октября 2020
  • A9763a notsupermario

    changelog should be updated too, otherwise this modpack is one of the best this game has

    19 августа 2020
  • A9763a notsupermario

    for those whom are crashing random in los santos (airport for example) its because the IV bus is missing, to add it, go to mods/update/x64/dlcpacks/pres/dlc.rpf/common/data/levels/gta5/vehicles.meta and enable edit mode and add the code below:

    <Item>
    <modelName>bus2</modelName>
    <txdName>bus2</txdName>
    <handlingId>BUS2</handlingId>
    <gameName>BUS2</gameName>
    <vehicleMakeName/>
    <expressionDictName>null</expressionDictName>
    <expressionName>null</expressionName>
    <animConvRoofDictName>null</animConvRoofDictName>
    <animConvRoofName>null</animConvRoofName>
    <animConvRoofWindowsAffected />
    <ptfxAssetName>null</ptfxAssetName>
    <audioNameHash>BUS</audioNameHash>
    <layout>LAYOUT_BUS</layout>
    <coverBoundOffsets>BUS_COVER_OFFSET_INFO</coverBoundOffsets>
    <explosionInfo>EXPLOSION_INFO_TRUCK</explosionInfo>
    <scenarioLayout />
    <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
    <aimCameraName>BOX_VEHICLE_AIM_CAMERA</aimCameraName>
    <bonnetCameraName>DEFAULT_VEHICLE_BONNET_CAMERA</bonnetCameraName>
    <povCameraName>BUS_POV_CAMERA</povCameraName>
    <FirstPersonDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
    <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.100000" z="0.000000" />
    <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
    <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
    <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
    <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
    <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.018000" z="-0.068000" />
    <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
    <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.018000" z="-0.068000" />
    <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="-0.100000" z="0.000000" />
    <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.100000" z="0.000000" />
    <FirstPersonMobilePhoneOffset x="0.145000" y="0.263000" z="0.483000" />
    <FirstPersonPassengerMobilePhoneOffset x="0.171000" y="0.301000" z="0.609000" />
    <PovCameraOffset x="0.000000" y="-0.140000" z="0.655000" />
    <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
    <PovPassengerCameraOffset x="0.000000" y="0.175000" z="0.200000" />
    <PovRearPassengerCameraOffset x="0.000000" y="0.175000" z="0.200000" />
    <vfxInfoName>VFXVEHICLEINFO_BUS_GENERIC</vfxInfoName>
    <shouldUseCinematicViewMode value="true" />
    <shouldCameraTransitionOnClimbUpDown value="false" />
    <shouldCameraIgnoreExiting value="false" />
    <AllowPretendOccupants value="true" />
    <AllowJoyriding value="false" />
    <AllowSundayDriving value="false" />
    <AllowBodyColorMapping value="true" />
    <wheelScale value="0.323000" />
    <wheelScaleRear value="0.320000" />
    <dirtLevelMin value="0.000000" />
    <dirtLevelMax value="0.850000" />
    <envEffScaleMin value="0.000000" />
    <envEffScaleMax value="1.000000" />
    <envEffScaleMin2 value="0.000000" />
    <envEffScaleMax2 value="1.000000" />
    <damageMapScale value="1.000000" />
    <damageOffsetScale value="0.470000" />
    <diffuseTint value="0x00FFFFFF" />
    <steerWheelMult value="1.000000" />
    <HDTextureDist value="5.000000" />
    <lodDistances content="float_array">
    25.000000
    90.000000
    130.000000
    260.000000
    750.000000
    750.000000
    </lodDistances>
    <minSeatHeight value="1.669" />
    <identicalModelSpawnDistance value="80" />
    <maxNumOfSameColor value="1" />
    <defaultBodyHealth value="1000.000000" />
    <pretendOccupantsScale value="1.500000" />
    <visibleSpawnDistScale value="1.000000" />
    <trackerPathWidth value="2.000000" />
    <weaponForceMult value="1.000000" />
    <frequency value="10" />
    <swankness>SWANKNESS_1</swankness>
    <maxNum value="2" />
    <flags>FLAG_BIG FLAG_AVOID_TURNS FLAG_EXTRAS_STRONG FLAG_PEDS_CAN_STAND_ON_TOP FLAG_INCREASE_LOW_SPEED_TORQUE FLAG_USE_LIGHTING_INTERIOR_OVERRIDE FLAG_BLOCK_FROM_ATTRACTOR_SCENARIO FLAG_IS_BUS FLAG_USE_FULL_ANIMS_FOR_MP_WARP_ENTRY_POINTS</flags>
    <type>VEHICLE_TYPE_CAR</type>
    <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
    <dashboardType>VDT_TRUCK</dashboardType>
    <vehicleClass>VC_SERVICE</vehicleClass>
    <wheelType>VWT_SPORT</wheelType>
    <trailers />
    <additionalTrailers />
    <drivers>
    <Item>
    <driverName>s_m_m_gentransport</driverName>
    <npcName>LSM Driver</npcName>
    </Item>
    </drivers>
    <extraIncludes />
    <doorsWithCollisionWhenClosed />
    <driveableDoors />
    <bumpersNeedToCollideWithMap value="false" />
    <needsRopeTexture value="false" />
    <requiredExtras />
    <rewards />
    <cinematicPartCamera>
    <Item>WHEEL_WIDE_REAR_RIGHT_CAMERA</Item>
    <Item>WHEEL_WIDE_REAR_LEFT_CAMERA</Item>
    </cinematicPartCamera>
    <NmBraceOverrideSet>Truck</NmBraceOverrideSet>
    <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
    <buoyancySphereSizeScale value="1.000000" />
    <pOverrideRagdollThreshold type="NULL" />
    <firstPersonDrivebyData>
    <Item>BUS_DRIVER</Item>
    <Item>BUS_PASSENGER_RIGHT</Item>
    <Item>BUS_PASSENGER_LEFT</Item>
    <Item>BUS_PASSENGER_RIGHT_OPEN</Item>
    <Item>BUS_PASSENGER_LEFT_OPEN</Item>
    <Item>BUS_PASSENGER_RIGHT_OPEN</Item>
    <Item>BUS_PASSENGER_LEFT_MIDDLE</Item>
    <Item>BUS_PASSENGER_RIGHT_MIDDLE</Item>
    <Item>BUS_PASSENGER_LEFT_REAR</Item>
    <Item>BUS_PASSENGER_RIGHT_OPEN</Item>
    <Item>BUS_PASSENGER_LEFT_OPEN</Item>
    <Item>BUS_PASSENGER_RIGHT_MIDDLE</Item>
    <Item>BUS_PASSENGER_LEFT_MIDDLE</Item>
    <Item>BUS_PASSENGER_RIGHT_OPEN</Item>
    <Item>BUS_PASSENGER_LEFT_OPEN</Item>
    <Item>BUS_PASSENGER_RIGHT_REAR</Item>
    </firstPersonDrivebyData>
    </Item>

    PASTEBIN VERSION: https://pastebin.com/LKQLgT3t

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    18 августа 2020
  • A9763a notsupermario

    will this get updated to the summer dlc?

    11 августа 2020