Euphoria Grab Cooperation Simulation

4 371

This script is for simulation/demo purposes. If you don't like it or think it's useless, then don't download it or post useless comments, just leave, simple.

As requested by: Mr.Skeltal Of Thy Uttp

Place EuphoriaFriendGrabCooperation.dll and EuphoriaFriendGrabCooperation.ini into your "scripts" folder. You will need the latest Script Hook V and .NET Script Hook.

J - Start/End Simulation
I - Toggle Slow Motion
Q - Toggle Cameras

The controls can be edited via the .ini file.

GrabTimeMinValue - The minimum value for how long the grabs will be in milliseconds.

GrabTimeMaxValue - The maximum value for how long the grabs will be in milliseconds.

PedModel1 - String for what the first pedestrian will look like.

PedModel2 - String for what the second pedestrian will look like.

The settings can be edited via the .ini file.

List of Ped Models: http://www.se7ensins.com/forums/threads/full-list-of-ped-models.1055449/

I figured out how the Euphoria friend cooperating grabs work like in Star Wars: The Force Unleashed. In this simulation/demo script you will see how the two pedestrians will grab onto each other for their dear lives, with the bottom one falling off first then the one hanging onto the piece of floating magical plank will fall last. The grabs will last for 3-20 seconds, with the first grab being the friends holding onto each other and the second grab being the last one holding the board, you can change how long it is in the .ini file, but 3-20 is the most realistic.

All credits to NaturalMotion and their wonderful Euphoria physics gaming engine.

- Initial Release
Show Full Description

Первая загрузка: 25 сентября 2015
Последнее обновление: 25 сентября 2015
Последнее скачивание: 16 часов назад

All Versions


4 371 загрузки , 4,0 КБ
25 сентября 2015

100 комментариев