Dynamic NPC Density Adjuster 1.0
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Dynamic NPC Density Adjuster is a mod for GTA V designed to dynamically adjust the density of NPCs and vehicles based on in-game time and day of the week. This mod simulates real-world traffic patterns, providing a more realistic and engaging gaming experience. Whether it's the rush hour on a weekday or the relaxed moments of the weekend, Dynamic NPC Density Adjuster enriches your game world with varying traffic conditions.
Installation
1. Download and install [Script Hook V](http://www.dev-c.com/gtav/scripthookv/).
2. Download and install [Script Hook V .NET](https://github.com/crosire/scripthookvdotnet/releases).
3. Place "DynamicNPCDensityAdjuster.dll" and "DynamicNPCDensityAdjuster.pdb" in your "scripts" folder within the GTA V directory. If you don't have a "scripts" folder, create one.
4. Launch GTA V and enjoy the mod!
Installation
1. Download and install [Script Hook V](http://www.dev-c.com/gtav/scripthookv/).
2. Download and install [Script Hook V .NET](https://github.com/crosire/scripthookvdotnet/releases).
3. Place "DynamicNPCDensityAdjuster.dll" and "DynamicNPCDensityAdjuster.pdb" in your "scripts" folder within the GTA V directory. If you don't have a "scripts" folder, create one.
4. Launch GTA V and enjoy the mod!
Первая загрузка: 18 мая 2024
Последнее обновление: 22 мая 2024
Последнее скачивание: 2 часа назад
23 комментария
Dynamic NPC Density Adjuster is a mod for GTA V designed to dynamically adjust the density of NPCs and vehicles based on in-game time and day of the week. This mod simulates real-world traffic patterns, providing a more realistic and engaging gaming experience. Whether it's the rush hour on a weekday or the relaxed moments of the weekend, Dynamic NPC Density Adjuster enriches your game world with varying traffic conditions.
Installation
1. Download and install [Script Hook V](http://www.dev-c.com/gtav/scripthookv/).
2. Download and install [Script Hook V .NET](https://github.com/crosire/scripthookvdotnet/releases).
3. Place "DynamicNPCDensityAdjuster.dll" and "DynamicNPCDensityAdjuster.pdb" in your "scripts" folder within the GTA V directory. If you don't have a "scripts" folder, create one.
4. Launch GTA V and enjoy the mod!
Installation
1. Download and install [Script Hook V](http://www.dev-c.com/gtav/scripthookv/).
2. Download and install [Script Hook V .NET](https://github.com/crosire/scripthookvdotnet/releases).
3. Place "DynamicNPCDensityAdjuster.dll" and "DynamicNPCDensityAdjuster.pdb" in your "scripts" folder within the GTA V directory. If you don't have a "scripts" folder, create one.
4. Launch GTA V and enjoy the mod!
Первая загрузка: 18 мая 2024
Последнее обновление: 22 мая 2024
Последнее скачивание: 2 часа назад
anyone knows why i still have peds in the city even when i set the peds density on none in director mode ?!!
@thong12345 @SelfRayRayBusiness I appreciate your support! Happy to see you like the mod.
@Rax109022001 謝謝捧場~XD
@Soru1368 Hi~ You have to put all files in your scripts folder.
@TheChun no i'm not talking about this mod, i have this problem with my director and i asked it here to see if anyone knows the solution ?! :))
@Soru1368 Damn that's unrelated as hell ...
@TheChun, do you have plans to update this mod, or is it finished?
@thong12345 why are you upset about my comment butthurt ?!
@Soru1368 your issue is not related to the mod at all.
@thong12345 To be honest, I currently don't have any plans to update this mod, but if GTAV update causes any issues, I will make sure to fix them.
For future updates, I'm open to suggestions from any players and feel free to share any ideas or feedback you have, whether it's for this mod or for future projects. : D
@JonJonGames i know that my issue isn't related to this mod, genius !! just asked author a simple question to see if he knows the solution or not because the other mods that are related to density are old and their author just don't respond !! i don't know why everybody here want to speak on behalf of the author !! you can ignore it if you don't have anything to say !!
@Soru1368 Join the 5Mods discord, genius and go to a support channel.
@Soru1368 Your tone is very condescending and you become super defensive when replying to others. It seems like you're the one who is butthurt. Remove yourself from the platform before you embarrass yourself any further.
@thong12345 MAN just leave it here ok ?!! i didn't reply you, you did so you're the one who's ruining this comment section not me !! if you have nothing to say you can ignore it !! nobody forced you to respond to people who never mentioned you !!
Good mod, but there's too less cars and peds on the map in rush hour, L.A is supposed to be a very busy city.
@totolike thank you for your feedback! I appreciate your suggestion, and I will work on an updating to increase the number of cars and peds during rush hour over the summer.
@TheChun I created and added many new groups for variety, in the popgroups.ymt and popcycle.dat files. Does the script only work with standard groups? Or does it work without interacting with groups? Will the old, standard groups of transport and peds work correctly, along with the new groups and this script?
@Reactors, thank you for your question. My script adjusts the density of NPCs and vehicles based on the in-game time and day without directly interacting with specific group configurations in the popgroups.ymt and popcycle.dat files. Therefore, it should work with both the standard groups and any new groups you've added. The script operates independently of the specific group definitions, so the old, standard groups of transport and peds should work correctly alongside the new groups you've created. If you encounter any issues, please let me know, and I'll do my best to address them.
@TheChun I checked, everything works, but I really need an ini file to be able to adjust the density by hour, and also preferably by zone. I'm very upset that the mod regulates all traffic. My groups have trucks that operate on the highways at all hours of the day (I have edited the probability of occurrence by hour for each group and zone in popcycle.dat). If you make an ini with the ability to register a group or groups there that the script should ignore, then it will be great! Although I understand that your script most likely regulates <CityDensity value="*" /> and in order to use groups, you will have to completely rewrite it.
@Reactors thank you so much for your feedback! I appreciate your detailed suggestions. I will do my best to implement the ability to adjust density by hour and by zone through an ini file in the near future. Your idea of ignoring specific groups is very interesting, and I will look into incorporating that feature as well. Thank you for your patience and support!