Collectible collectibles on map 1.0
4 498
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4 498
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Description
Adds blips (=icons) for collectibles to the map for the 100 percent achievement checklist (i.e. 50 x Spaceship Parts and 50 x Letter Scraps). When you get close to the marked location it will be automatically removed so you don't need to manually track which ones you have already collected. This mod makes it much easier to get to 100 percent!
Features
- Shows all Letter Scraps locations on the map
- Shows all Spaceship Parts locations on the map
- When the player gets near one of the marked locations to collect the collectible the icon is removed from the map automatically.
- No icons are removed when in a vehicle to prevent accidental removal of icons.
Note that with all these extra blips it may happen that the game stops rendering other blips. This is a problem that other mods have as well and I currently don't know how to solve it. If you have suggestions let me know.
Installation Instructions
1. Install https://www.gta5-mods.com/tools/scripthookv-net
2. Put the files CollectibleBlips.dll and collectibles in the scripts folder.
Future
Currently, I have no plans to continue development of this mod. I simply made it to get to 100 percent easier. Maybe I add some more icons in the future but not sure yet. If there is sufficient interest in other features I may consider adding those as well.
Credits
List of coordinates were taken from https://www.gta5-mods.com/scripts/collectibles-on-map.
Adds blips (=icons) for collectibles to the map for the 100 percent achievement checklist (i.e. 50 x Spaceship Parts and 50 x Letter Scraps). When you get close to the marked location it will be automatically removed so you don't need to manually track which ones you have already collected. This mod makes it much easier to get to 100 percent!
Features
- Shows all Letter Scraps locations on the map
- Shows all Spaceship Parts locations on the map
- When the player gets near one of the marked locations to collect the collectible the icon is removed from the map automatically.
- No icons are removed when in a vehicle to prevent accidental removal of icons.
Note that with all these extra blips it may happen that the game stops rendering other blips. This is a problem that other mods have as well and I currently don't know how to solve it. If you have suggestions let me know.
Installation Instructions
1. Install https://www.gta5-mods.com/tools/scripthookv-net
2. Put the files CollectibleBlips.dll and collectibles in the scripts folder.
Future
Currently, I have no plans to continue development of this mod. I simply made it to get to 100 percent easier. Maybe I add some more icons in the future but not sure yet. If there is sufficient interest in other features I may consider adding those as well.
Credits
List of coordinates were taken from https://www.gta5-mods.com/scripts/collectibles-on-map.
Первая загрузка: 26 марта 2023
Последнее обновление: 26 марта 2023
Последнее скачивание: 13 часов назад
12 комментариев
Description
Adds blips (=icons) for collectibles to the map for the 100 percent achievement checklist (i.e. 50 x Spaceship Parts and 50 x Letter Scraps). When you get close to the marked location it will be automatically removed so you don't need to manually track which ones you have already collected. This mod makes it much easier to get to 100 percent!
Features
- Shows all Letter Scraps locations on the map
- Shows all Spaceship Parts locations on the map
- When the player gets near one of the marked locations to collect the collectible the icon is removed from the map automatically.
- No icons are removed when in a vehicle to prevent accidental removal of icons.
Note that with all these extra blips it may happen that the game stops rendering other blips. This is a problem that other mods have as well and I currently don't know how to solve it. If you have suggestions let me know.
Installation Instructions
1. Install https://www.gta5-mods.com/tools/scripthookv-net
2. Put the files CollectibleBlips.dll and collectibles in the scripts folder.
Future
Currently, I have no plans to continue development of this mod. I simply made it to get to 100 percent easier. Maybe I add some more icons in the future but not sure yet. If there is sufficient interest in other features I may consider adding those as well.
Credits
List of coordinates were taken from https://www.gta5-mods.com/scripts/collectibles-on-map.
Adds blips (=icons) for collectibles to the map for the 100 percent achievement checklist (i.e. 50 x Spaceship Parts and 50 x Letter Scraps). When you get close to the marked location it will be automatically removed so you don't need to manually track which ones you have already collected. This mod makes it much easier to get to 100 percent!
Features
- Shows all Letter Scraps locations on the map
- Shows all Spaceship Parts locations on the map
- When the player gets near one of the marked locations to collect the collectible the icon is removed from the map automatically.
- No icons are removed when in a vehicle to prevent accidental removal of icons.
Note that with all these extra blips it may happen that the game stops rendering other blips. This is a problem that other mods have as well and I currently don't know how to solve it. If you have suggestions let me know.
Installation Instructions
1. Install https://www.gta5-mods.com/tools/scripthookv-net
2. Put the files CollectibleBlips.dll and collectibles in the scripts folder.
Future
Currently, I have no plans to continue development of this mod. I simply made it to get to 100 percent easier. Maybe I add some more icons in the future but not sure yet. If there is sufficient interest in other features I may consider adding those as well.
Credits
List of coordinates were taken from https://www.gta5-mods.com/scripts/collectibles-on-map.
Первая загрузка: 26 марта 2023
Последнее обновление: 26 марта 2023
Последнее скачивание: 13 часов назад
"Note that with all these extra blips it may happen that the game stops rendering other blips. There are other mods out there that can help with this." All those mods pretending to fix this issue are placebo, the issue isn't blip limit but the amount of text entries a script adds by using that one native which lets you input any text into a name of blip, subtitle etc
Assuming you used the same method then your mod would probably be faulty, but considering that letter scraps etc are already ingame you could probably use game's own text labels instead, just find some string that mentions "Letter Scraps" only inside global.gxt2 (surely there must be one) and use that instead
Followup:
NUM_HIDDEN_PACKAGES_0 = Letter scraps
NUM_HIDDEN_PACKAGES_1 = Spaceship parts
NUM_HIDDEN_PACKAGES_2 = Epsilon tracts
NUM_HIDDEN_PACKAGES_3 = Nuclear waste
NUM_HIDDEN_PACKAGES_4 = Submarine pieces
Use ADD_TEXT_COMPONENT_SUBSTRING_TEXT_LABEL with one of these label names
@HeySlickThatsMe
I indeed simply set the Name property ScriptHookVDotNet (which seems to use the native function ADD_TEXT_COMPONENT_SUBSTRING_PLAYER_NAME). I tried it the way you suggested, so setting the name like so:
Function.Call(Hash.BEGIN_TEXT_COMMAND_SET_BLIP_NAME, "STRING");
Function.Call(Hash.ADD_TEXT_COMPONENT_SUBSTRING_TEXT_LABEL, "NUM_HIDDEN_PACKAGES_1");
Function.Call(Hash.END_TEXT_COMMAND_SET_BLIP_NAME, blip.Handle);
It does correctly change the name to the values you listed, unfortunately though I don't see a difference in the number of blips rendered.
i didnt expect someone to create this this is awesome
@yritan Hang on so is this working as expected? Just curious if this is affecting other blips from rendering as per @HeySlickThatsMe messages.
Just wondering If its possible, can we get Monkey Mosaics, Peyote Plants, Submarine Parts and Epsilon Tracts added to this? The fact this mod tracks what has been completed is awesome. If there is any way to configure that, that would be amazing too. Would love for Peyote plants to always stay on the map so we can keep visiting them, or maybe the option to disable everything because I just want to sit down and collect Spaceship parts right now! That sort of thing :)
@yritan Have you noticed any blips disappearing before hand? If no then probably it didn't happen because you added only two strings while other mods like open all interiors for example add multiple I guess, this should ensure compatibility with other mods though (unless they do the same mistake)
@Nebula666 probably not, but most of mods do, so
yo, i have a problem other blips disappear after running the game with this mod
nice work man
Thank you!!
@Nebula666 Yes, it is working as expected. As said in the description some of the other vanilla blips do disappear but as you collect the collectibles and the blips of this mod are removed I have noticed the vanilla blips to return. Also as said on the description page, I'm currently not planning any expansions.
@HeySlickThatsMe Never noticed blips disappearing beforehand until I started using this mod. I just tried just adding 100 blips without any custom strings or sprites (so it adds 100 yellow circles with the name "Destination") and the problem still persists. Makes me think it is not just the custom string that causes this and there is something else going on. I wouldn't mind fixing this issue but don't want to spend too much time on this anymore. If anyone has a suggestion let me know and I can try it sometime.
Hey, great work done there. Since you wrote in the description that you have no plans for future development, could you post source code on github for example? I'd like to expand on that to include stunts and bridges to fly under
@yritan I installed this mod while I was in story mode but for some reason the icons of the available missions had disappeared, could you fix it?