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RDE Mission Enemy Overhaul 1.0

41

An ScriptReplacementSets.xml config for RDE that changes some mission peds and vehicles.

Installation:
Extract ScriptReplacementSets.zip or drop ScriptReplacementSets.xml into scripts > SixStarResponse, you must have RDE installed.

Notable changes:
* fbi4, finale_heist2a and jewelry_heist now spawns all three cop cars
* PIA will now spawn around prison as support
* Merryweather Heist (Freighter Approach) will have RNG vehicles
* NYSP_SWAT will spawn in Prologue
* Guards in The Construction Assasination and The Hotel Assassination get better weapons
* Security Team's vehicles in the The Hotel Assassination are randomized
* The Target's vehicle in The Hotel Assassination may spawn as granger or baller2
* Epsilon's security in Unknowing the Truth get better weapons
* Blitz Play police reinforcements will now spawn as LSPD_SWAT/LSPD_SWAT_FEMALE
* Big Score Obvious Approach, all cops will consist of LSPD_SWAT/LSPD_SWAT_FEMALE
* On Ending C/Deathwish, Merryweather at Devin's Mansion will be selected from COVERT and RESPONSE groups

This is just some personal tweak i made that i wanted to share :3
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 1.0 (current)

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