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Old Gen Visual 3.7

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Information
Old Gen Visual is a graphic mod that brings back "that thing, that magic" from the old gen version of the game.

Main changes:
- Timecycle.
- Lens flare.
- Lightning, clouds and water settings.
- Bokeh, damage effect, lens flare and water foam textures.
- Clouds models and textures.

Optionals:
- Additional Rockstar Editor Filters: this optional adds all of the Snapmatic filters to the Rockstar Editor.
- Alternative Old Gen Lens Flare: this optional changes the color of two flare animorphics from yellow to blue (based on some old gen pre release material).
- Assets Retextures: this optional changes various textures with both AI enhanced textures (beach foam, street lights) from and retextures (palms, trees) based on the old gen version.
- Beta Next Gen Lens Flare: this optional changes the lens flare with the version from the E3 2014 trailer and a few promotional next gen screens.
- No Fog Volumes: this optional removes the fog/glow around certains places on the map (the Downtown LS buildings, Sandy Shores, Fort Zancudo, etc). Note: this one is unnecessary if the shader quality is set to normal.
- No Lens Artefacts: this optional removes the blue lens artefacts (the ones from the very high and ultra Post FX setting). Note: this one is unnecessary if the Post FX quality is set to normal or high.
- No NGCoronas: this optional removes the additional corona texture emitted from light sources (vehicle headlights, street lights, etc).
- Old Gen Snapmatic Filters: this optional changes all of the Snapmatic filters with the ones from the old gen version.
- Phones Wallpapers: this optional changes the default wallpapers of both the iFruit and Badger phones with the ones from the old gen version.
- ShopUI Banners: this optional changes the interaction and wardrobe menu banners with the ones from the old gen version (remade in higher resolution).

Comparisons and additional previews can be viewed here.

Note: the preview screens where taken with all the mentioned edits + other mods installed (so it might look a bit different): No Chromatic Aberration and Lens Distortion, Higher Quality HBAO and the VisualV shaders.

Requirements
OpenIV.asi
Mods folder.

Installation
Import the "common" and "x64" folders from the "Main Files" folder in "mods\update\update.rpf".

Installation (optionals)
- Additional Rockstar Editor Filters: import "replayfx.meta" from the "Optionals/Additional Rockstar Editor Filters" folder in "mods\update\update.rpf\common\data\ui".
- Alternative Old Gen Lens Flare: import the files from the "Optionals/Alternative Old Gen Lens Flare" folder in "mods\update\update.rpf\common\data".
- Assets Retextures: move the "lgvisual" folder from the "Optionals/Assets Retextures" folder in "mods\update\x64\dlpacks" and add "<Item>dlcpacks:/lgvisual/</Item>" to the "dlclist.xml".
- Beta Next Gen Lens Flare: import the "common" and "x64" folders from the "Optionals/Beta Next Gen Lens Flare" folder in "mods\update\update.rpf".
- No Fog Volumes: import "vfxfogvolumeinfo.ymt" from the "Optionals/No Fog Volumes" folder in "mods\update\update.rpf\x64\data\effects".
- No Lens Artefacts: import "lensartefacts.ymt" from the "Optionals/No Lens Artefacts" folder in "mods\update\update.rpf\x64\data\effects".
- No NGCoronas: import "visualsettings.dat" from the "Optionals/No NGCoronas" folder in "mods\update\update.rpf\common\data".
- Old Gen Snapmatic Filters: import "timecycle_mods_4.xml" from the "Optionals/Old Gen Snapmatic Filters" folder in "mods\update\update.rpf\common\data\timecycle".
- Phones Wallpapers: import the files from the "Optionals/Phones Default Wallpapers" folder in "mods\update\update.rpf\x64\patch\data\cdimages\scaleform_generic.rpf".
- Shop UI Banners: import the files from the "Optionals/Shop UI Banners" folder in "mods\update\update.rpf\x64\textures\script_txds.rpf".

Special Thanks
alloc8or for the Visual Settings + Timecycle Reloader.
dexyfex for CodeWalker.
dav90 for the decompiled PSO and RBF files.
The OpenIV Team for OpenIV and openFormats.
3Doomer for GIMS Evo.
Neos7 for the GTA V Map Helper.
koolk for LibertyV.
DK22Pac for the WFT/XFT to DFF.
cj2000 for the R* RW IO for max.

Changelog
v3.7
Updated the "timecycle_mods_1.xml" ("Main Files"), "visualsettings.dat" ("Main Files" and "No NGCoronas") and "timecycle_mods_4.xml" ("Old Gen Snapmatic Filters") with support for the latest update.
Updated the "Additional Rockstar Editor Filters" optional: changed the text label from "CELL_FILTER" (Filter) to "CELL_7" (Snapmatic).
Updated the "Assets Retextures" optional: removed the Mirror Park lake retexture (it will be included in the next Beta Map & Interiors update).
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Первая загрузка: 15 сентября 2018
Последнее обновление: 3 часа назад
Последнее скачивание: 1 минуту назад

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