10 976
192
10 976
192
GTA V Monaco Grand Prix by GTA BELGIUM
Trailer: https://www.youtube.com/watch?v=_5c8hEODe94
So after my Spa Francorchamps and Yas Marina Circuit mods (GTA: Dubai Islands), I received a few requests to do some more F1 tracks. I present you: Monaco Grand Prix!
The main models are converted from the game Assetto Corsa.
The mountains and island where Monaco GP is located in GTA 5, are created by me. Textures from Assetto Corsa, the internet and me.
Location of the map is south west from Los Santos, south of the LSI airport.
You will see the island is very large, with some mountains. I did this to create the real southern French feeling. There is also a highway leading you into the mountains, to a huge asphalt square. This can be used to show off some custom props, like the ones in my custom props mod (Eiffeltower/Atomium/London Eye), which will be updated with more props!
On that square, I am releasing together with this mod an optional extension for Monaco GP:
SCLESSIN SOCCER STADIUM!
This Belgian soccer/football (whatever you want to call it) stadium is located on the square coming with Monaco GP.
This stadium was once a school project, created in 3dsMax from scratch, rendered in Unreal Engine 4. I wanted to make my own 3D creation more alive. A GTA 5 mod is perfect for that. You can say, this is a school project gone out of control...
To get this stadium extension, just go to gta5-mods.com and search for soccer stadium, or browse my files.
The reason i release this SEPARATELY is because the stadium is very detailed,
and is not recommended for gamers using low settings or with a low-end PC.
While Monaco Grand Prix is rather friendly for low-end PC's.
-----
Installation:
Install the files with OpenIV (http://openiv.com/).
If you can't work with OpenIV, search for tutorials on youtube,
there are a lot of good tutorials.
- In update/x64/dlcpacks create the folder 'monaco' and paste the dlc.rpf (located in this download: monaco folder)
- In update/update.rpf-common-data edit the file dlclist.xml:
Search for the last 'dlcpacks:\...\' and paste this new dlc code line after it:
dlcpacks:\monaco\
READY!
-----
Special thanks to:
- KUNOS-Simulazioni Srl (Assetto Corsa)
- 3Doomer (GIMS EVO)
- Neodymium (Metatool)
- indirivacua (Cords2YMAP)
- Neos7 (Maphelper Maxscript)
- sollaholla (ME2YM)
-----
MESSAGE FOR ALL YOUTUBERS EARNING MONEY:
Please, for God's sake, if you make videos on mods and you earn money with it, the least you do is
giving credit to the creator of the mod, and putting the link in the description.
I can not count how many people I see creating videos and earning money with it, without even telling
the name of the creator in the video, as if it's their own mod.
Yes I am very glad people make videos on my mods, please don't get me wrong. But the reason I say this,
is because I feel the original creators are left behind in comparison to some YouTubers
with thousands of subscribers. They earn money with it, without giving credit.
And I don't care about getting money for this myself. But it's the principle.
-----
My Facebook: https://www.facebook.com/GTABelgiumOfficial/
My Youtube: https://www.youtube.com/channel/UCQQl_rwXj37NnyKtHKK207A
YouTube partner channel: https://www.youtube.com/channel/UClhQp_0IsJhrU9q0LnoFoTA
ENJOY!
Trailer: https://www.youtube.com/watch?v=_5c8hEODe94
So after my Spa Francorchamps and Yas Marina Circuit mods (GTA: Dubai Islands), I received a few requests to do some more F1 tracks. I present you: Monaco Grand Prix!
The main models are converted from the game Assetto Corsa.
The mountains and island where Monaco GP is located in GTA 5, are created by me. Textures from Assetto Corsa, the internet and me.
Location of the map is south west from Los Santos, south of the LSI airport.
You will see the island is very large, with some mountains. I did this to create the real southern French feeling. There is also a highway leading you into the mountains, to a huge asphalt square. This can be used to show off some custom props, like the ones in my custom props mod (Eiffeltower/Atomium/London Eye), which will be updated with more props!
On that square, I am releasing together with this mod an optional extension for Monaco GP:
SCLESSIN SOCCER STADIUM!
This Belgian soccer/football (whatever you want to call it) stadium is located on the square coming with Monaco GP.
This stadium was once a school project, created in 3dsMax from scratch, rendered in Unreal Engine 4. I wanted to make my own 3D creation more alive. A GTA 5 mod is perfect for that. You can say, this is a school project gone out of control...
To get this stadium extension, just go to gta5-mods.com and search for soccer stadium, or browse my files.
The reason i release this SEPARATELY is because the stadium is very detailed,
and is not recommended for gamers using low settings or with a low-end PC.
While Monaco Grand Prix is rather friendly for low-end PC's.
-----
Installation:
Install the files with OpenIV (http://openiv.com/).
If you can't work with OpenIV, search for tutorials on youtube,
there are a lot of good tutorials.
- In update/x64/dlcpacks create the folder 'monaco' and paste the dlc.rpf (located in this download: monaco folder)
- In update/update.rpf-common-data edit the file dlclist.xml:
Search for the last 'dlcpacks:\...\' and paste this new dlc code line after it:
dlcpacks:\monaco\
READY!
-----
Special thanks to:
- KUNOS-Simulazioni Srl (Assetto Corsa)
- 3Doomer (GIMS EVO)
- Neodymium (Metatool)
- indirivacua (Cords2YMAP)
- Neos7 (Maphelper Maxscript)
- sollaholla (ME2YM)
-----
MESSAGE FOR ALL YOUTUBERS EARNING MONEY:
Please, for God's sake, if you make videos on mods and you earn money with it, the least you do is
giving credit to the creator of the mod, and putting the link in the description.
I can not count how many people I see creating videos and earning money with it, without even telling
the name of the creator in the video, as if it's their own mod.
Yes I am very glad people make videos on my mods, please don't get me wrong. But the reason I say this,
is because I feel the original creators are left behind in comparison to some YouTubers
with thousands of subscribers. They earn money with it, without giving credit.
And I don't care about getting money for this myself. But it's the principle.
-----
My Facebook: https://www.facebook.com/GTABelgiumOfficial/
My Youtube: https://www.youtube.com/channel/UCQQl_rwXj37NnyKtHKK207A
YouTube partner channel: https://www.youtube.com/channel/UClhQp_0IsJhrU9q0LnoFoTA
ENJOY!
Первая загрузка: 31 августа 2018
Последнее обновление: 31 августа 2018
Последнее скачивание: 5 часов назад
70 комментариев
More mods by GTA Belgium:
GTA V Monaco Grand Prix by GTA BELGIUM
Trailer: https://www.youtube.com/watch?v=_5c8hEODe94
So after my Spa Francorchamps and Yas Marina Circuit mods (GTA: Dubai Islands), I received a few requests to do some more F1 tracks. I present you: Monaco Grand Prix!
The main models are converted from the game Assetto Corsa.
The mountains and island where Monaco GP is located in GTA 5, are created by me. Textures from Assetto Corsa, the internet and me.
Location of the map is south west from Los Santos, south of the LSI airport.
You will see the island is very large, with some mountains. I did this to create the real southern French feeling. There is also a highway leading you into the mountains, to a huge asphalt square. This can be used to show off some custom props, like the ones in my custom props mod (Eiffeltower/Atomium/London Eye), which will be updated with more props!
On that square, I am releasing together with this mod an optional extension for Monaco GP:
SCLESSIN SOCCER STADIUM!
This Belgian soccer/football (whatever you want to call it) stadium is located on the square coming with Monaco GP.
This stadium was once a school project, created in 3dsMax from scratch, rendered in Unreal Engine 4. I wanted to make my own 3D creation more alive. A GTA 5 mod is perfect for that. You can say, this is a school project gone out of control...
To get this stadium extension, just go to gta5-mods.com and search for soccer stadium, or browse my files.
The reason i release this SEPARATELY is because the stadium is very detailed,
and is not recommended for gamers using low settings or with a low-end PC.
While Monaco Grand Prix is rather friendly for low-end PC's.
-----
Installation:
Install the files with OpenIV (http://openiv.com/).
If you can't work with OpenIV, search for tutorials on youtube,
there are a lot of good tutorials.
- In update/x64/dlcpacks create the folder 'monaco' and paste the dlc.rpf (located in this download: monaco folder)
- In update/update.rpf-common-data edit the file dlclist.xml:
Search for the last 'dlcpacks:\...\' and paste this new dlc code line after it:
dlcpacks:\monaco\
READY!
-----
Special thanks to:
- KUNOS-Simulazioni Srl (Assetto Corsa)
- 3Doomer (GIMS EVO)
- Neodymium (Metatool)
- indirivacua (Cords2YMAP)
- Neos7 (Maphelper Maxscript)
- sollaholla (ME2YM)
-----
MESSAGE FOR ALL YOUTUBERS EARNING MONEY:
Please, for God's sake, if you make videos on mods and you earn money with it, the least you do is
giving credit to the creator of the mod, and putting the link in the description.
I can not count how many people I see creating videos and earning money with it, without even telling
the name of the creator in the video, as if it's their own mod.
Yes I am very glad people make videos on my mods, please don't get me wrong. But the reason I say this,
is because I feel the original creators are left behind in comparison to some YouTubers
with thousands of subscribers. They earn money with it, without giving credit.
And I don't care about getting money for this myself. But it's the principle.
-----
My Facebook: https://www.facebook.com/GTABelgiumOfficial/
My Youtube: https://www.youtube.com/channel/UCQQl_rwXj37NnyKtHKK207A
YouTube partner channel: https://www.youtube.com/channel/UClhQp_0IsJhrU9q0LnoFoTA
ENJOY!
Trailer: https://www.youtube.com/watch?v=_5c8hEODe94
So after my Spa Francorchamps and Yas Marina Circuit mods (GTA: Dubai Islands), I received a few requests to do some more F1 tracks. I present you: Monaco Grand Prix!
The main models are converted from the game Assetto Corsa.
The mountains and island where Monaco GP is located in GTA 5, are created by me. Textures from Assetto Corsa, the internet and me.
Location of the map is south west from Los Santos, south of the LSI airport.
You will see the island is very large, with some mountains. I did this to create the real southern French feeling. There is also a highway leading you into the mountains, to a huge asphalt square. This can be used to show off some custom props, like the ones in my custom props mod (Eiffeltower/Atomium/London Eye), which will be updated with more props!
On that square, I am releasing together with this mod an optional extension for Monaco GP:
SCLESSIN SOCCER STADIUM!
This Belgian soccer/football (whatever you want to call it) stadium is located on the square coming with Monaco GP.
This stadium was once a school project, created in 3dsMax from scratch, rendered in Unreal Engine 4. I wanted to make my own 3D creation more alive. A GTA 5 mod is perfect for that. You can say, this is a school project gone out of control...
To get this stadium extension, just go to gta5-mods.com and search for soccer stadium, or browse my files.
The reason i release this SEPARATELY is because the stadium is very detailed,
and is not recommended for gamers using low settings or with a low-end PC.
While Monaco Grand Prix is rather friendly for low-end PC's.
-----
Installation:
Install the files with OpenIV (http://openiv.com/).
If you can't work with OpenIV, search for tutorials on youtube,
there are a lot of good tutorials.
- In update/x64/dlcpacks create the folder 'monaco' and paste the dlc.rpf (located in this download: monaco folder)
- In update/update.rpf-common-data edit the file dlclist.xml:
Search for the last 'dlcpacks:\...\' and paste this new dlc code line after it:
dlcpacks:\monaco\
READY!
-----
Special thanks to:
- KUNOS-Simulazioni Srl (Assetto Corsa)
- 3Doomer (GIMS EVO)
- Neodymium (Metatool)
- indirivacua (Cords2YMAP)
- Neos7 (Maphelper Maxscript)
- sollaholla (ME2YM)
-----
MESSAGE FOR ALL YOUTUBERS EARNING MONEY:
Please, for God's sake, if you make videos on mods and you earn money with it, the least you do is
giving credit to the creator of the mod, and putting the link in the description.
I can not count how many people I see creating videos and earning money with it, without even telling
the name of the creator in the video, as if it's their own mod.
Yes I am very glad people make videos on my mods, please don't get me wrong. But the reason I say this,
is because I feel the original creators are left behind in comparison to some YouTubers
with thousands of subscribers. They earn money with it, without giving credit.
And I don't care about getting money for this myself. But it's the principle.
-----
My Facebook: https://www.facebook.com/GTABelgiumOfficial/
My Youtube: https://www.youtube.com/channel/UCQQl_rwXj37NnyKtHKK207A
YouTube partner channel: https://www.youtube.com/channel/UClhQp_0IsJhrU9q0LnoFoTA
ENJOY!
Первая загрузка: 31 августа 2018
Последнее обновление: 31 августа 2018
Последнее скачивание: 5 часов назад
@cammyb @battalinbabasi You need to install No Boundary Limits - https://www.gta5-mods.com/scripts/no-boundary-limits-unknown-modder - this fixes that problem of the car stopping.
Hey, the collisions doesn't work for me. Could you help me please?
i did everything right.
I love it! I used it a lot... But what happened to the collisions?
Hello, when i go on the track i pass through the floor and i land in the sea.
@Tommanix I have the same problem
Bonjour, j'ai installer votre circuit est laisse moi vous dire qu'il est incroyable! Donc merci pour ce travail.
J'ai un petit soucis dans certain virages mon véhicule s'arrête je n'arrive pas a comprendre pourquoi.
Merci pour votre reponse
@Lex-LGS C'est expliqué pourtant, il te faut ce script pour supprimer ou agrandir les limites de la map https://www.gta5-mods.com/scripts/no-boundary-limits-unknown-modder
@Dom Stanfford Je n'est pas réussi a mettre ce script sur Fivem
@kaxu go to the "content.xml" file within the "monaco" dlcpack file in Open IV. Replace the content of "content.xml" with:
<?xml version="1.0" encoding="UTF-8"?>
<CDataFileMgr__ContentsOfDataFileXml>
<disabledFiles />
<includedXmlFiles />
<includedDataFiles />
<dataFiles>
<Item>
<filename>dlc_monaco:/%PLATFORM%/levels/gta5/monaco/monaco_metadata.rpf</filename>
<fileType>RPF_FILE</fileType>
<overlay value="false" />
<disabled value="true" />
<persistent value="true" />
</Item>
<Item>
<filename>dlc_monaco:/%PLATFORM%/levels/gta5/monaco/monaco.rpf</filename>
<fileType>RPF_FILE</fileType>
<overlay value="false" />
<disabled value="true" />
<persistent value="true" />
</Item>
</dataFiles>
<contentChangeSets>
<Item>
<changeSetName>CCS_MONACO_NG_STREAMING_MAP</changeSetName>
<filesToEnable>
<Item>dlc_monaco:/%PLATFORM%/levels/gta5/monaco/monaco.rpf</Item>
<Item>dlc_monaco:/%PLATFORM%/levels/gta5/monaco/monaco_metadata.rpf</Item>
</filesToEnable>
<executionConditions>
<activeChangesetConditions>
</activeChangesetConditions>
<genericConditions>$level=MO_JIM_L11</genericConditions>
</executionConditions>
</Item>
</contentChangeSets>
<patchFiles />
</CDataFileMgr__ContentsOfDataFileXml>
Also make sure u have no boundary limits installed. It works for me
:)
@Rheuma_Kay you can write to me on instagram? Because this don't work for me. You can see me how this look in your .xml file :D
@kaxu just make sure u replace the whole content file with the text. Because of an update maps need to fixed manually. I followed an instruction: https://forums.gta5-mods.com/topic/37243/if-your-map-mods-are-missing-collisions-please-read-this
If your map is still not working then i do not know the solution unfortunally
@Rheuma_Kay can you help for me with this? Still not work.
@kaxu are you still only falling through the ground? Or is the map not visible at all / laggy?
@Lex-LGS Si c'est sur fivem, il faut simplement mettre ceci dans un client : local expandWorldLimits = true
CreateThread(function()
if expandWorldLimits then
ExtendWorldBoundaryForPlayer(-100000000000000000000000.0, -100000000000000000000000.0, 100000000000000000000000.0)
ExtendWorldBoundaryForPlayer(100000000000000000000000.0, 100000000000000000000000.0, 100000000000000000000000.0)
end
end)
@Rheuma_Kay yeah
Surprised no one has shared co=ordinates, so here goes:
vector4(-2806.02, -6905.1, 10.51, 207.16)
vector3(-2806.02, -6905.1, 10.51)
@Rheuma_Kay at my case are missing collissions, i want to make pics there with race cars
Really good attention to detail. I use this mod in my videos
https://www.youtube.com/watch?v=qJLvCzPEDgs
@Rheuma_Kay i think i might be to late for this but to copy all that lines of code to the content.xml, lines are not centred as in the original content.xml so maybe if you contact me on discord and give me a copy of your modified content.xml it would be really appreciated
@Rheuma_Kay Thank you very much!
Does this map have a navmesh so the AI knows where to go? (spawning bodyguards and drivers etc doesnt work properly, they stand still and do nothing)