Entity Remover 3.0
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17 апреля 2024
Features
1. You can modify the place and the object name from the objectRemoverMod.cs file.
2. This mod can be edited easily using any text editor.
3. You can duplicate the file to remove multiple objects. (OLD VERSION)
4. You can remove multiple objects by duplicating the object remove function.
5. Now, you can remove vehicles and peds. (3.0 FEATURE)
Installation
1. Install SHVDN3
2. Copy (or cut) the objectRemoverMod.cs inside the folder into the scripts (If its name is Scripts, change it)
INFO
- This mod is not compiled like the disable special ability mod, so you can edit it easily without compiling. You can also compile, but I don't see it's useful except the size.
Changelog
-1.0: First version
-2.0: Now, you can duplicate the object without duplicating the file by duplicating the object remove function.
-3.0: Changed logo, added four features, two are used to remove peds, and two are used to remove vehicles and improved FPS.
Первая загрузка: 14 апреля 2024
Последнее обновление: вчера
Последнее скачивание: 7 часов назад
19 комментариев
More mods by GTA-Tuner:
- Геймплэй
- Транспорт
- .Net
- Миссии
- Геймплэй
Features
1. You can modify the place and the object name from the objectRemoverMod.cs file.
2. This mod can be edited easily using any text editor.
3. You can duplicate the file to remove multiple objects. (OLD VERSION)
4. You can remove multiple objects by duplicating the object remove function.
5. Now, you can remove vehicles and peds. (3.0 FEATURE)
Installation
1. Install SHVDN3
2. Copy (or cut) the objectRemoverMod.cs inside the folder into the scripts (If its name is Scripts, change it)
INFO
- This mod is not compiled like the disable special ability mod, so you can edit it easily without compiling. You can also compile, but I don't see it's useful except the size.
Changelog
-1.0: First version
-2.0: Now, you can duplicate the object without duplicating the file by duplicating the object remove function.
-3.0: Changed logo, added four features, two are used to remove peds, and two are used to remove vehicles and improved FPS.
Первая загрузка: 14 апреля 2024
Последнее обновление: вчера
Последнее скачивание: 7 часов назад
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@sahilmnavy To use the mod, you should edit the .cs file (You can read the comments (WHICH ARE AFTER //) and give the code your own parameters.
17 апреля 2024 -
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Hi! A want to remove some static "freightgrain" models. It not worked. These are not props or what?
18 апреля 2024 -
@Ilikeeditingpolice01 I'll make more non-compiled scripts. Thanks for your comment.
19 апреля 2024 -
@GTA-Tuner : new Vector3(881.262f, -1117.476f, 23.652f) At this position there are 3 Freight Wagon (Hash: 0x264D9262) I would like to remove them because I want to put working train on this track. Thanks for the help!
19 апреля 2024 -
@djukel Try the following lines:
removeObjects("prop_rail_tankcar", new Vector3(881.262f, -1117.476f, 23.652f), 300.0f);
removeObjects("prop_rail_boxcar", new Vector3(881.262f, -1117.476f, 23.652f), 300.0f);
removeObjects("prop_rail_wellcar", new Vector3(881.262f, -1117.476f, 23.652f), 300.0f);
removeObjects("prop_rail_boxcar2", new Vector3(881.262f, -1117.476f, 23.652f), 300.0f);20 апреля 2024 -
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To use the mod, you should edit the .cs file (You can read the comments (WHICH ARE AFTER //) and give the code your own parameters.